territorial_functions.lua¶
This file contains common code for the “Territorial Lord” and “Territorial Time” win conditions.
To make these functions available include this file at the beginning of a script via:
include "scripting/win_conditions/territorial_functions.lua"
- territory_points¶
This table contains information about the current points and winning status for all players and teams:
territory_points = { -- The currently winning team, if any. -1 means that no team is currently winning. last_winning_team = -1, -- The currently winning player, if any. -1 means that no player is currently winning. last_winning_player = -1, -- The name of the currently winning player, if any. Empty means that no player is currently winning. last_winning_player_name = "", -- Remaining time in secs for victory by > 50% territory. Default value is also used to calculate whether to send a report to players. remaining_time = 10, -- Points by player all_player_points = {}, -- Points by rank, used to generate messages to the players points = {} }
- calculate_territory_points(fields, players, wc_descname, wc_version)¶
First checks if a player was defeated, then fills the
territory_points
table with current data.- Parameters
fields (
integer
) – Number of all valuable fieldsplayers (
array
ofPlayer
) – Table of all playerswc_descname (
string
) – The win condition’s descnamewc_version (
integer
) – The win condition’s version
- territory_status(fields, has_had)¶
Returns a string containing the current land percentages of players/teams for messages to the players
- Parameters
fields (
integer
) – Number of all valuable fieldshas_had (
string
) – Use “has” for an interim message, “had” for a game over message.
- Returns
a richtext-formatted string with information on current points for each player/team
- winning_status_header()¶
Returns a string containing a status message header for a winning player
- Returns
a richtext-formatted string with header information for a winning player
- losing_status_header(players)¶
Returns a string containing a status message header for a losing player
- Parameters
players (
array
ofPlayer
) – Table of all players- Returns
a richtext-formatted string with header information for a losing player
- territory_game_over(fields, players, wc_descname, wc_version)¶
Updates the territory points and sends game over reports
- Parameters
fields (
integer
) – Number of all valuable fieldsplayers (
array
ofPlayer
) – Table of all playerswc_descname (
string
) – The win condition’s descnamewc_version (
integer
) – The win condition’s version