Latest Posts

Found 266 posts. The list is always sorted by the most recent post first.


Topic: Erneuter Kampf um eine neue Heimat

At Forum: [Deutsch] - Spielerforum

Date User Posts
Today 21:30 UTC+2.0 hessenfarmer "ok hab mir den Spielstand angeschaut. Vorweg muss ich sagen, dass es …"
Today 20:35 UTC+2.0 kayleigh "hier das ander File..."
Today 08:46 UTC+2.0 kayleigh "Wow...vielen Dank! Du hast dir echt viel Arbeit gemacht. Hätte ich nicht gedach…"
Today 00:30 UTC+2.0 hessenfarmer "wie gesagt am Besten du lädst einen Spielstand hier hoch, damit wir uns das ans…"
Yesterday 23:22 UTC+2.0 Teayo "Werkzeug wird doppelt produziert Wenn während der Produktion der Sense in der…"
Yesterday 21:46 UTC+2.0 kayleigh "Hallo...und Danke nochmal. War leider eine ganze Weile mehr im Garten beschäfti…"
2025-03-26, 19:36 UTC+1.0 hessenfarmer "die wirtschaftseinstellungen erreichst du per Rechtsklick auf eine Fahne. Dort …"
2025-03-26, 10:25 UTC+1.0 kayleigh "Danke, für die Tipps. Ich habe die Tutorials gespielt und spiele alles der Reih…"
2025-03-26, 10:09 UTC+1.0 hessenfarmer "Hallo, zunächst ein paar allgemeine Tipps: - In unseren Szenarien emp…"
2025-03-26, 08:58 UTC+1.0 kayleigh "Hallo zusammen... irgendwie hat das Spiel einen Bug oder ich. Ich soll eine neu…"

Topic: Game engine ignores AI Hint "prohibited_till"

At Forum: Technical Help

Date User Posts
Today 20:32 UTC+2.0 hessenfarmer "ok with this information I can confirm that our Ai code is definitly ignoring t…"
Today 18:50 UTC+2.0 MarkMcWire "Here the log."
Today 18:30 UTC+2.0 MarkMcWire "push_textdomain("tribes") -- dirname = path.dirname(__file__) dirname = "tribe…"
Today 18:25 UTC+2.0 hessenfarmer "well from the code this should not happen. Could you provide a detailed log…"
Today 17:33 UTC+2.0 MarkMcWire "Hello, I'm currently building a new tribe that contains all the wares and econo…"

Topic: Kriegsschiff greift nicht an

At Forum: Playing Widelands

Date User Posts
Yesterday 16:55 UTC+2.0 waldecker " kaputtnik wrote Hab lange nicht mehr gespielt, aber so weit ich weiß kann man …"
Yesterday 16:40 UTC+2.0 kaputtnik "Hab lange nicht mehr gespielt, aber so weit ich weiß kann man Schiffe die sich …"
Yesterday 16:15 UTC+2.0 waldecker "Replay"
Yesterday 16:14 UTC+2.0 waldecker "Savegame"
Yesterday 15:50 UTC+2.0 hessenfarmer "Um zu diesem Sachverhalt etwas zu sagen, wäre ein savegame und oder das zugehör…"
Yesterday 12:56 UTC+2.0 waldecker "Hallo, spiele gerade "Lesser Ring 1.2" mit aktivierter Seekriegsführung. Nachde…"

Topic: Ressourcen Indikatoren der Stämme

At Forum: [Deutsch] - Spielerforum

Date User Post
Yesterday 16:26 UTC+2.0 Teayo "Bei den Ressourcen Indikatoren der Stämme , wäre es eine Überlegung Wert es ähn…"

Topic: Amazon Soldier

At Forum: Game Suggestions

Date User Posts
2025-04-21, 21:49 UTC+2.0 hessenfarmer " OIPUN wrote MarkMcWire wrote Amazons -> strong evasion, little attack or heal…"
2025-04-21, 21:36 UTC+2.0 hessenfarmer "Well, if the evade of an amazon fighting a frisian hero is unsuccesful for …"
2025-04-21, 21:14 UTC+2.0 OIPUN " MarkMcWire wrote Amazons -> strong evasion, little attack or health, reflectin…"
2025-04-21, 21:12 UTC+2.0 OIPUN " hessenfarmer wrote Nordfriese wrote IIRC, the very high evade of the fully tr…"
2025-04-21, 15:30 UTC+2.0 MarkMcWire "For once, I agree with hessenfarmer. The combat behavior of each tribe should b…"
2025-04-21, 15:12 UTC+2.0 hessenfarmer " Nordfriese wrote IIRC, the very high evade of the fully trained amazon soldier…"
2025-04-21, 10:13 UTC+2.0 OIPUN "By removing few pictures I was actually able to make the add-on half the size."
2025-04-20, 23:38 UTC+2.0 OIPUN "and the average strength"
2025-04-20, 23:25 UTC+2.0 OIPUN "first training"
2025-04-20, 23:24 UTC+2.0 OIPUN "untrained soldier"
2025-04-20, 23:23 UTC+2.0 OIPUN "I was playing with the soldier balance. I changed something here and something …"
2025-04-18, 23:14 UTC+2.0 tothxa " OIPUN wrote Well, these are just numbers. What matters is the real impact. The…"
2025-04-18, 19:09 UTC+2.0 MarkMcWire " Nordfriese wrote This topic is about the Amazon soldier. You have already open…"
2025-04-18, 09:00 UTC+2.0 OIPUN " Nordfriese wrote I appreciate that good soldier balancing at all levels is ver…"
2025-04-17, 21:51 UTC+2.0 Nordfriese "This topic is about the Amazon soldier. You have already opened a separate thre…"
2025-04-17, 21:12 UTC+2.0 MarkMcWire "removed"
2025-04-17, 20:55 UTC+2.0 Nordfriese "IIRC, the very high evade of the fully trained amazon soldier (combined with he…"
2025-04-17, 19:21 UTC+2.0 tothxa "If I'm not mistaken, these are pretty big changes, so I don't think this is the…"
2025-04-17, 09:40 UTC+2.0 OIPUN "I actually found out that when I make the stronger variant a little bit weaker,…"
2025-04-16, 21:03 UTC+2.0 OIPUN "no gold"
2025-04-16, 21:02 UTC+2.0 OIPUN "first training"
2025-04-16, 21:02 UTC+2.0 OIPUN "untrained"
2025-04-16, 21:01 UTC+2.0 OIPUN "second variant - stronger basic soldier: Heroes"
2025-04-16, 21:00 UTC+2.0 OIPUN "no gold"
2025-04-16, 21:00 UTC+2.0 OIPUN "first training"
2025-04-16, 20:59 UTC+2.0 OIPUN "untrained"
2025-04-16, 20:58 UTC+2.0 OIPUN "When I got into the soldier calculations, I had a look at some alternative para…"

Topic: Empire Soldier

At Forum: Game Suggestions

Date User Posts
2025-04-21, 15:34 UTC+2.0 Teayo "Wiki : Romans - Wares (Page unfinished) "
2025-04-21, 15:21 UTC+2.0 MarkMcWire "I can understand your preference for the training camp. However, the Colosseum …"
2025-04-18, 22:54 UTC+2.0 tothxa "I've always been OK with using the same helmet twice... OTOH if we change it to…"
2025-04-18, 20:40 UTC+2.0 MarkMcWire "Why not reduce the soldiers' health a bit and instead add defense training to t…"
2025-04-18, 19:25 UTC+2.0 Nordfriese "One thing that surprises me about the Empire's training is that soldiers in the…"
2025-04-18, 19:09 UTC+2.0 MarkMcWire "While we're currently on the subject of soldiers: They're graphically represen…"

Topic: Lutas' Atlanteans

At Forum: Add-Ons

Date User Posts
2025-04-21, 11:33 UTC+2.0 Nordfriese "+1 for making this a new tribe. All tribe definitions will need to be duplicate…"
2025-04-20, 23:56 UTC+2.0 Teayo " OIPUN wrote I should probably turn this tribe modification into a completely n…"
2025-04-20, 23:29 UTC+2.0 OIPUN "I should probably turn this tribe modification into a completely new tribe. Wha…"
2025-04-18, 18:59 UTC+2.0 OIPUN "I uploaded an updated version 1.0.1. There is a new more balanced soldier, his …"
2025-04-15, 21:19 UTC+2.0 hessenfarmer " OIPUN wrote Yes, I had the same idea. I will try to play few games in the next…"
2025-04-15, 17:58 UTC+2.0 OIPUN " hessenfarmer wrote With the more balanced values for an untrained soldier, it …"
2025-04-15, 13:43 UTC+2.0 hessenfarmer "from a first glance the values look good to me. They are in a good range for th…"
2025-04-15, 11:23 UTC+2.0 OIPUN "no gold"
2025-04-15, 11:23 UTC+2.0 OIPUN "first training"
2025-04-15, 11:22 UTC+2.0 OIPUN "untrained"
2025-04-15, 11:21 UTC+2.0 OIPUN "Ok, I think I have it now. Your fight simulator is still kind of "black box" fo…"
2025-04-15, 11:20 UTC+2.0 OIPUN " Ron_of_Nord wrote So far I have found your english to be excellent, and where …"
2025-04-15, 01:15 UTC+2.0 Ron_of_Nord "I meant that Australians often misuse the apostrophe and sometimes in the most…"
2025-04-14, 10:34 UTC+2.0 OIPUN " Ron_of_Nord wrote hessenfarmer wrote I am not that a big expert in english gr…"
2025-04-14, 10:24 UTC+2.0 Ron_of_Nord " hessenfarmer wrote I am not that a big expert in english grammar, so I trust t…"
2025-04-14, 10:02 UTC+2.0 OIPUN "The most common opinion is that both options are correct. You can find many dif…"
2025-04-14, 09:59 UTC+2.0 hessenfarmer "I am not that a big expert in english grammar, so I trust the sources you have …"
2025-04-14, 09:17 UTC+2.0 Nordfriese "The standard rule in English is that the genitive s is omitted only for plural …"
2025-04-14, 08:47 UTC+2.0 hessenfarmer "@OIPUN You are right. in the scenario Lutas is the name of the old atlantean…"
2025-04-13, 22:47 UTC+2.0 OIPUN "Thank you, I am happy to hear that you like it. Should I really change the nam…"
2025-04-13, 21:52 UTC+2.0 hessenfarmer "Over the discussion above I completely forgot to mention, that I like the idea …"
2025-04-13, 21:27 UTC+2.0 Nordfriese "I just wanted to say: This is a fantastic idea and I look forward to playing th…"
2025-04-13, 19:25 UTC+2.0 OIPUN "Wow, and I thought it is simple. It can be actually very tricky. Let's see how…"
2025-04-13, 18:34 UTC+2.0 hessenfarmer " OIPUN wrote Why did I got this result? It calculate somehow strange... Based o…"
2025-04-13, 17:34 UTC+2.0 OIPUN "OK, now I see, the wasted HP are a real issue. I didn't know it can cause such …"
2025-04-13, 17:19 UTC+2.0 OIPUN "The Frisian soldier is somehow strange."
2025-04-13, 17:16 UTC+2.0 OIPUN "Why did I got this result? It calculate somehow strange... Based on my personal…"
2025-04-13, 16:59 UTC+2.0 hessenfarmer "I never said that the balance is wrong#. I just wanted to point out that it is …"
2025-04-13, 16:41 UTC+2.0 OIPUN " hessenfarmer wrote it seems evade is not reflected in your calculation table, …"
2025-04-13, 16:34 UTC+2.0 OIPUN "The column "Hits needed" should be labeled "Successful hits needed", because fo…"
2025-04-13, 16:28 UTC+2.0 hessenfarmer "it seems evade is not reflected in your calculation table, which is really a bi…"
2025-04-13, 16:08 UTC+2.0 OIPUN " hessenfarmer wrote The random effects in our fighting code (especially evade) …"
2025-04-13, 16:05 UTC+2.0 OIPUN "What are you trying here on me guys. I made a quick calculation. I hope there i…"
2025-04-13, 15:31 UTC+2.0 hessenfarmer "The random effects in our fighting code (especially evade) are exactly the caus…"
2025-04-13, 14:54 UTC+2.0 tothxa "The problem for Frisians is that their attack is so strong that they can almost…"
2025-04-13, 14:00 UTC+2.0 OIPUN "That is exactly what meant by writing "I am not a fan of different hero's stren…"
2025-04-13, 13:11 UTC+2.0 hessenfarmer "I fed the new soldier values to our fighting simulator and in fact the new hero…"
2025-04-13, 11:05 UTC+2.0 OIPUN "I uploaded a new add-on. It is a tribe modification of Atlanteans and for those…"

Topic: Terrain - Bodenbeschaffenheit - Bäume wachsen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2025-04-20, 14:55 UTC+2.0 Teayo "Gut ich fasse meinen Erkenntnis Gewinn nochmal zusammen : Icon Parameter Nam…"
2025-04-20, 11:41 UTC+2.0 Nordfriese "Weder grow noch seed akzeptieren Parameter, um die Erfolgschance zu beeinflusse…"
2025-04-19, 18:00 UTC+2.0 Teayo "Und welchen Einfluss und auch welchen Wertebereich hat die Angabe des Parameter…"
2025-04-18, 09:42 UTC+2.0 Nordfriese "Gültige Werte für fertility und humidity sind 0..1000 für Bäume und 1..999 für …"
2025-04-17, 23:54 UTC+2.0 Teayo "Terrain Dokumentation EN Unbewegliche Objekte Aktionen Dokumentation EN Kann mi…"

Topic: Replays not saved

At Forum: Technical Help

Date User Posts
2025-04-19, 05:05 UTC+2.0 Fl0ri4n "Ok. Thank you. Everything works, then."
2025-04-14, 22:32 UTC+2.0 kaputtnik "As hessenfarmer said, scenarios prevent saving replays, because they will not w…"
2025-04-14, 21:40 UTC+2.0 Fl0ri4n "Thank you. I don't know the english version but I played "un joueur ..." / "Nou…"
2025-04-14, 20:22 UTC+2.0 hessenfarmer "Hi Fl0ri4n, welcome to the forums. Replays in widelands are not videos b…"
2025-04-14, 19:35 UTC+2.0 Fl0ri4n "Hello I am a newcomer to Widelands. $ uname -a Linux Ingmard 5.16.0-5-amd64 #…"

Topic: Keine Heilung in eroberten Gebäuden

At Forum: Playing Widelands

Date User Posts
2025-04-18, 00:47 UTC+2.0 waldecker " kaputtnik wrote waldecker wrote Nordfriese wrote Benutzt du vielleicht das A…"
2025-04-17, 15:10 UTC+2.0 kaputtnik " waldecker wrote Nordfriese wrote Benutzt du vielleicht das Add-On the-x-mod o…"
2025-04-17, 12:49 UTC+2.0 waldecker " Nordfriese wrote Benutzt du vielleicht das Add-On the-x-mod oder ähnliche, wel…"
2025-04-17, 12:23 UTC+2.0 Nordfriese "Benutzt du vielleicht das Add-On the-x-mod oder ähnliche, welches nebst weitere…"
2025-04-17, 11:44 UTC+2.0 OIPUN "Mir selbst ist so was nie passier. Vieleicht kann jemand anderes eine Erklärung…"
2025-04-17, 10:03 UTC+2.0 waldecker "Hallo zusammen, ich spiele gerade eine mittel große Karte mit 4 KI-Spielern, da…"

Topic: Empire arena and colosseum with wine

At Forum: Game Suggestions

Date User Posts
2025-04-17, 22:19 UTC+2.0 MarkMcWire "However, purely physically, iron or any metal cannot "run out." Unlike food or …"
2025-04-17, 22:06 UTC+2.0 Nordfriese " MarkMcWire wrote As I said, I see it differently. I'm not suggesting making al…"
2025-04-17, 21:05 UTC+2.0 MarkMcWire "As I said, I see it differently. I'm not suggesting making all economies the sa…"
2025-04-13, 21:17 UTC+2.0 Nordfriese "To me your arguments seem to boil down to "This fits to my style of gameplay, o…"
2025-04-13, 21:16 UTC+2.0 hessenfarmer "@MarkMcWire All arguments that you brought up, might seem to be true from…"
2025-04-13, 20:11 UTC+2.0 MarkMcWire " kaputtnik wrote MarkMcWire wrote The problem is that wine is only needed for …"
2025-04-13, 20:02 UTC+2.0 kaputtnik " MarkMcWire wrote The problem is that wine is only needed for gold mines or mar…"
2025-04-13, 19:46 UTC+2.0 MarkMcWire " hessenfarmer wrote MarkMcWire wrote After 6 hours gameplay I had 400 units of…"
2025-04-13, 11:43 UTC+2.0 hessenfarmer " MarkMcWire wrote After 6 hours gameplay I had 400 units of wine in my warehous…"
2025-04-13, 09:20 UTC+2.0 MarkMcWire "Addon is now available. I also implented some buildcost changes proposed by dev…"
2025-04-12, 16:57 UTC+2.0 OIPUN " MarkMcWire wrote I usually have a surplus of wine in the game. Currently, it's…"
2025-04-12, 15:46 UTC+2.0 MarkMcWire " OIPUN wrote -1 A really bad idea based on my playing experience. I totally agr…"
2025-04-11, 16:21 UTC+2.0 OIPUN "-1 A really bad idea based on my playing experience. I totally agree with all a…"
2025-04-11, 16:09 UTC+2.0 MarkMcWire "I will make an addon for this, so no need to change the game data."
2025-04-11, 15:57 UTC+2.0 MarkMcWire " Changing Empire "just because there is no drink as in another tribe" is defini…"
2025-04-11, 15:52 UTC+2.0 tothxa " Teayo wrote CurrentEmpireSituation SuggestionRejectedby SuggestionAcceptedb…"
2025-04-11, 15:50 UTC+2.0 kaputtnik " hessenfarmer wrote Furthermore the old tribes have a legacy to keep, so in my …"
2025-04-11, 15:48 UTC+2.0 MarkMcWire "The simplest solution would be to build an addon and simply test different solu…"
2025-04-11, 15:39 UTC+2.0 MarkMcWire "Settlers 2 is an old, dead game; you should rather focus on more recent version…"
2025-04-11, 15:38 UTC+2.0 Teayo " CurrentEmpireSituation SuggestionRejectedby SuggestionAcceptedby SuggestedEm…"
2025-04-11, 15:37 UTC+2.0 tothxa " MarkMcWire wrote Wine is cheaper than beer. But beer is not required by the a…"
2025-04-11, 15:28 UTC+2.0 hessenfarmer "From my perspective one of the advantages of widelands over S2 is that the trib…"
2025-04-11, 13:39 UTC+2.0 MarkMcWire " hessenfarmer wrote I am always very reluctant to change things in the legacy t…"
2025-04-11, 13:12 UTC+2.0 MarkMcWire " hessenfarmer wrote I am always very reluctant to change things in the legacy t…"
2025-04-11, 13:04 UTC+2.0 hessenfarmer "I am always very reluctant to change things in the legacy tribes. Furthermo…"
2025-04-11, 13:03 UTC+2.0 MarkMcWire "Wine is cheaper than beer. You don't even need extra water from the wells to ma…"
2025-04-11, 12:53 UTC+2.0 WorldSavior " MarkMcWire wrote The Barbarian Arena requires strong beer to train its soldier…"
2025-04-11, 12:39 UTC+2.0 MarkMcWire "The Barbarian Arena requires strong beer to train its soldiers in evade, so wou…"

Topic: Funny ways to loose

At Forum: Playing Widelands

Date User Posts
2025-04-15, 00:49 UTC+2.0 Ron_of_Nord " mxb2001 wrote Haha, thusly my tribe ought to be the Burbarians! (Note there is…"
2025-04-15, 00:17 UTC+2.0 mxb2001 "Haha, thusly my tribe ought to be the Burbarians! (Note there is no typo ; )"
2025-04-14, 06:02 UTC+2.0 Ron_of_Nord "my preference for the barbarians probably comes from my earlier life, growing u…"
2025-04-09, 19:13 UTC+2.0 mxb2001 "Yeah, part of the fun of WL is the bailing out of a leaky rowboat style it brin…"
2025-04-09, 00:23 UTC+2.0 Ron_of_Nord "6 Farms ? You're doing well, I often have 30+ farms and still run into shortage…"
2025-04-08, 18:54 UTC+2.0 kaputtnik " mxb2001 wrote: Another mistake I make is I'm always building stuff only after …"
2025-04-08, 18:21 UTC+2.0 mxb2001 "Another mistake I make is I'm always building stuff only after it's needed. I s…"
2025-04-08, 02:19 UTC+2.0 Ron_of_Nord "yeah, with that 16 y.o you might be right, but she is smart, really smart. As a…"
2025-04-07, 18:15 UTC+2.0 mxb2001 "Heh, I'm an awful WL player. Stupidly I even know what my problem is: I don't b…"
2025-04-07, 03:08 UTC+2.0 Ron_of_Nord " mxb2001 wrote: Actually I've never lost in a funny way. : ) It's always an ago…"
2025-04-05, 20:37 UTC+2.0 mxb2001 "Actually I've never lost in a funny way. : ) It's always an agony and involves …"
2025-04-05, 07:50 UTC+2.0 Ron_of_Nord "Having said the above, I originally started this as a place where we could shar…"
2025-04-05, 07:47 UTC+2.0 Ron_of_Nord "Nordfriese, For my part I apologise, I got a bit carried away. The one thing I …"
2025-04-04, 19:38 UTC+2.0 Nordfriese " mxb2001 wrote: Ron_of_Nord wrote: Naughty, Naughty mxb2001, you've upset Nor…"
2025-04-04, 18:15 UTC+2.0 mxb2001 " Ron_of_Nord wrote: Naughty, Naughty mxb2001, you've upset Nordfriese , but I …"
2025-04-04, 00:50 UTC+2.0 Ron_of_Nord "Naughty, Naughty mxb2001, you've upset Nordfriese , but I digress, I never did…"
2025-04-03, 18:17 UTC+2.0 mxb2001 " Ron_of_Nord wrote: In Australia, we're mostly metric, but there are some hold-…"
2025-03-31, 23:31 UTC+2.0 Ron_of_Nord " mxb2001 wrote: Funny thing is that serious Americans (in science or the milita…"
2025-03-31, 18:44 UTC+2.0 mxb2001 " Ron_of_Nord wrote: mxb2001 wrote: Yet... the US still hasn't gone metric. LOL…"
2025-03-30, 23:47 UTC+2.0 Ron_of_Nord " mxb2001 wrote: Ron_of_Nord wrote: We spell colour the same way, must be from …"
2025-03-29, 17:52 UTC+1.0 mxb2001 " Ron_of_Nord wrote: We spell colour the same way, must be from our english colo…"
2025-03-28, 00:44 UTC+1.0 Ron_of_Nord " hessenfarmer wrote: Well, my most common way to lose is to get distracted in M…"
2025-03-27, 22:56 UTC+1.0 Ron_of_Nord " mxb2001 wrote: Oot and aboot. That's canadian dialect although I've only seen …"
2025-03-27, 18:17 UTC+1.0 mxb2001 "Oot and aboot. That's canadian dialect although I've only seen it on TV, never …"
2025-03-26, 23:41 UTC+1.0 Ron_of_Nord "I was actually joking about 'loose' being lose, and yes there is an australian …"
2025-03-26, 18:52 UTC+1.0 mxb2001 " Ron_of_Nord wrote: mxb2001 wrote: Hehe, it's lose, not loose. :- D I stand …"
2025-03-26, 10:14 UTC+1.0 hessenfarmer "Well, my most common way to lose is to get distracted in Multiplayer by chat or…"
2025-03-24, 22:22 UTC+1.0 Ron_of_Nord " mxb2001 wrote: Hehe, it's lose, not loose. :- D I stand corrected, though I …"
2025-03-24, 16:21 UTC+1.0 mxb2001 "Hehe, it's lose, not loose. :- D"
2025-03-24, 07:31 UTC+1.0 Ron_of_Nord "I've been reading a lot of the older posts of late, and had a laugh at the humo…"

Topic: How to fix Plural-Forms

At Forum: Translations & Internationalization

Date User Posts
2025-04-14, 14:13 UTC+2.0 OIPUN "Ok, fractinoal=decimal 1/2 dne/hráče = 1.5 dne/hráče. I remember having a discu…"
2025-04-14, 13:21 UTC+2.0 palino "We continued discussion in this closed PR: https://codeberg.org/wl/widelands/pu…"
2025-04-14, 13:10 UTC+2.0 OIPUN " Nordfriese wrote Edit: Note that Widelands only uses ngettext with non-negativ…"
2025-04-14, 12:54 UTC+2.0 Nordfriese "Plural rules have many competing standards depending on interpretation of the l…"
2025-04-14, 12:34 UTC+2.0 OIPUN "And when we are discussing the languages. Czech language has the same issue. On…"

Topic: Call for testing timezones

At Forum: Homepage

Date User Posts
2025-04-14, 05:17 UTC+2.0 Ron_of_Nord "Works fine for me ( AEST )"
2025-04-13, 19:50 UTC+2.0 Nordfriese "Works both with CEST and with a machine that uses UTC "
2025-04-13, 13:15 UTC+2.0 hessenfarmer "matched for me (CEST)"
2025-04-13, 12:40 UTC+2.0 kaputtnik "There is a new change coming up to make the date/time's displayed on the websit…"

Topic: How do I get more workers?

At Forum: Playing Widelands

Date User Posts
2025-04-14, 00:14 UTC+2.0 Ron_of_Nord " hessenfarmer wrote Neither of the "tricks" described by Lawrence really helps …"
2025-04-12, 14:46 UTC+2.0 hessenfarmer "Neither of the "tricks" described by Lawrence really helps to create any wares …"
2025-04-12, 11:21 UTC+2.0 Lawrence "Changing the wares held with the shift key pressed, and using the mouse on the …"
2025-04-12, 11:20 UTC+2.0 Lawrence "Another "speed up" trick is to open the window of a production worker such as "…"
2025-04-12, 11:12 UTC+2.0 Lawrence "I have discovered a "trick" to get new workers a little quicker. Sometimes when…"
2025-03-27, 00:05 UTC+1.0 Ron_of_Nord "If you are unsure what building/worker produces what product/tool, the in game …"
2025-03-26, 23:43 UTC+1.0 Ron_of_Nord " Sevitaus wrote: kaputtnik wrote: Hi Servitaus and welcome to the forums Wor…"
2025-03-26, 15:40 UTC+1.0 Sevitaus " kaputtnik wrote: Hi Servitaus and welcome to the forums Workers are "made" o…"
2025-03-26, 12:34 UTC+1.0 kaputtnik "Hi Servitaus and welcome to the forums Workers are "made" on demand if: the …"
2025-03-26, 10:42 UTC+1.0 Sevitaus "Hi. Just started playing this game with my S2 experience and I noticed my lumbe…"

Topic: New experimental tribe: Europeans

At Forum: Add-Ons

Date User Posts
2025-04-13, 21:56 UTC+2.0 Nordfriese "PR: https://codeberg.org/wl/widelands/pulls/5054 My proposed patch will show a …"
2025-04-11, 11:20 UTC+2.0 MarkMcWire "I had included a feature that allowed you to expand the advanced quarry into a …"
2025-04-11, 10:32 UTC+2.0 dreieck "Lawrence wrote wrote: ** The Error ** Every time I move my mouse pointer to th…"
2025-04-11, 10:00 UTC+2.0 Westwind "Kool So we know what caused the error :-) I hope the builder of the tribe will…"
2025-04-11, 09:49 UTC+2.0 Nordfriese " [/Users/runner/work/widelands/widelands/src/wui/interactive_base.cc:69] Encoun…"
2025-04-11, 08:52 UTC+2.0 Lawrence "I have just downloaded the 3 Europeans Add-ons files. I have not read any of th…"
2025-04-05, 14:24 UTC+2.0 MarkMcWire "Aside from bug fixes, there won't be any further updates to the Europeans for t…"

Topic: Verinstallierte Karten

At Forum: [Deutsch] - Spielerforum

Date User Posts
2025-04-13, 21:41 UTC+2.0 Nordfriese "Danke, PR zum Beheben des Fehlers in der Anzeige ist offen: https://codeberg.or…"
2025-04-04, 20:43 UTC+2.0 feldschloesschenprinz "In der Kartenliste habe ich 2 Karten gefunden, die Build 22 voraussetzen. Dies …"
2025-04-04, 20:27 UTC+2.0 Nordfriese " Build 22 ? Es gibt keinen Build 22. Die nächste Version nach Build 21 war v1.…"
2025-04-04, 20:26 UTC+2.0 feldschloesschenprinz "Ach so, ja, richtig. Dann hat sich das für mich jetzt geklärt."
2025-04-04, 20:18 UTC+2.0 Teayo "Ist es bei dir @feldschloesschenprinz ein nicht wollen oder nicht können von bu…"
2025-04-04, 20:07 UTC+2.0 feldschloesschenprinz "Und natürlich spielt auch die minimal vorausgesetzte Programmversion eine Rolle…"
2025-04-04, 19:42 UTC+2.0 Nordfriese "Dafür gibt es ein offizielles Add-On: »Ehemalige offizielle Karten« (formerly_o…"
2025-04-04, 19:31 UTC+2.0 feldschloesschenprinz "Ist es denn umgekehrt auch möglich, Karten, die aus dem Installationsumfang her…"
2025-04-04, 09:40 UTC+2.0 Nordfriese "Es gibt regelmäßig Diskussionen über das Hinzufügen neuer Karten und Entfernen …"
2025-04-03, 21:25 UTC+2.0 feldschloesschenprinz "Im Spiel ist ja immer ein bestimmter Bestand an Karten vorinstalliert. Dieser i…"

Topic: Installation problems - Windows

At Forum: Technical Help

Date User Posts
2025-04-12, 21:13 UTC+2.0 hessenfarmer "Bugfix has been applied to master. latest Build should work again"
2025-04-11, 09:59 UTC+2.0 hessenfarmer "I can confirm this. This is affecting all our CI builds. Bug report is o…"
2025-04-11, 08:26 UTC+2.0 Maerlyn "I've been having the same problem!"
2025-04-10, 22:04 UTC+2.0 OIPUN "After 3 weeks I decided to update my 1.3 version and I downloaded exe files of …"

Topic: Sumatrans Tribe

At Forum: Add-Ons

Date User Posts
2025-04-11, 23:00 UTC+2.0 OIPUN " *Nick222 wrote: OK Is it possible to make it so that raw diamonds can be min…"
2025-04-11, 21:06 UTC+2.0 Nick222 "OK Is it possible to make it so that raw diamonds can be mined not only in st…"
2025-04-10, 21:28 UTC+2.0 OIPUN " Nick222 wrote Is it possible to add a few coppers to the initial conditions of…"
2025-04-10, 21:00 UTC+2.0 Nick222 "Is it possible to add a few coppers to the initial conditions of this tribe - s…"
2025-03-24, 05:15 UTC+1.0 Ron_of_Nord " SandJ wrote: mxb2001 wrote: Hahaha the crocs are frolicing in the snow indeed…"

Topic: All AI-Hints as csv table

At Forum: Coding & Scripting

Date User Post
2025-04-09, 08:24 UTC+2.0 MarkMcWire "I built a Python script that automatically reads the AI ​​hints from all init.l…"

Topic: Long playing times - Big maps

At Forum: Playing Widelands

Date User Post
2025-04-08, 11:14 UTC+2.0 Lawrence "I have just uploaded my latest map, "Ice Protected Secret Valley - Mark I" . Pl…"

Topic: Commerce raiding in Naval Warfare

At Forum: Game Suggestions

Date User Post
2025-04-08, 06:01 UTC+2.0 Ron_of_Nord " Nordfriese wrote: Same. In my original idea for the implementation I planned o…"

Topic: New webpage problem

At Forum: Homepage

Date User Posts
2025-04-06, 15:49 UTC+2.0 kaputtnik " hessenfarmer wrote: it seems like the outbox in the messages can not be opened…"
2025-04-06, 14:41 UTC+2.0 hessenfarmer "it seems like the outbox in the messages can not be opened anymore"

Topic: Neues Volk - Europäer

At Forum: [Deutsch] - Spielerforum

Date User Post
2025-04-05, 14:25 UTC+2.0 MarkMcWire "Abgesehen von der Korrektur von Bugs wird es erstmal keine weiteren Updates zu …"

Topic: Übersetzung von Kartennamen

At Forum: [Deutsch] - Spielerforum

Date User Posts
2025-04-05, 09:59 UTC+2.0 Nordfriese "Eine Bemerkung zum Übersetzungsformat. Das Ursprungsformat ist die PO-Datei, un…"
2025-04-05, 00:19 UTC+2.0 feldschloesschenprinz "Aber man könnte doch eine Textdatei so bauen, dass sie sowohl von einem Mensche…"
2025-04-05, 00:06 UTC+2.0 hessenfarmer "nein aber es enthält das englische Original in einzelnen Textbausteinen und die…"
2025-04-04, 23:58 UTC+2.0 feldschloesschenprinz "Um zu sehen, wie das zugeordnet wird. Reiner Text ist das jedenfalls nicht."
2025-04-04, 23:50 UTC+2.0 hessenfarmer "mit einem Texteditor. Aber warum möchtst du es denn lesen?"
2025-04-04, 23:41 UTC+2.0 feldschloesschenprinz "Aber wie kann ich das lesen?"
2025-04-04, 23:22 UTC+2.0 hessenfarmer "im Widelands Ordner ..data/locale/de/LC_MESSAGES/maps.mo"
2025-04-04, 23:17 UTC+2.0 feldschloesschenprinz "Aber wo wird die Information gespeichert?"
2025-04-04, 23:05 UTC+2.0 hessenfarmer "Die offiziellen Karten werden als Teil des Spiels mit übersetzt. Karten in A…"
2025-04-04, 22:31 UTC+2.0 feldschloesschenprinz "Wie werden eigentlich Kartennamen übersetzt? Pro Karte ist ja nur ein Name erla…"

Topic: Rivers and Bridges

At Forum: Graphic Development

Date User Posts
2025-04-03, 22:09 UTC+2.0 tothxa " kaputtnik wrote: Those terrains can't be passed by ships and i think the visua…"
2025-04-03, 08:02 UTC+2.0 kaputtnik " tothxa wrote: I agree with the -1's for specially built bridges over normal wa…"
2025-04-03, 00:06 UTC+2.0 Ron_of_Nord " Nordfriese wrote: I feel like there have been similar discussions in less old …"
2025-04-02, 21:08 UTC+2.0 tothxa "I agree with the -1's for specially built bridges over normal water. OTOH I thi…"
2025-04-02, 20:28 UTC+2.0 hessenfarmer "-1 from me as well, due to the reason of @Nordfriese, @kaputtnik and the impact…"
2025-04-02, 19:24 UTC+2.0 Nordfriese "I feel like there have been similar discussions in less old threads… The main a…"
2025-04-02, 19:08 UTC+2.0 kaputtnik " Ron_of_Nord wrote: I know this is an old discussion, and ferries certainly spi…"
2025-04-02, 07:05 UTC+2.0 Ron_of_Nord "I will also say here, I had a fairly good read of issue #2019"
2025-04-02, 07:04 UTC+2.0 Ron_of_Nord "I know this is an old discussion, and ferries certainly spice up the game play …"

Topic: Identify terrain

At Forum: Playing Widelands

Date User Posts
2025-04-03, 18:39 UTC+2.0 mxb2001 " Ron_of_Nord wrote: Tribal, yes, to the point of some fun pranks played on user…"
2025-04-03, 03:52 UTC+2.0 Ron_of_Nord " kaputtnik wrote: The only map where trees are a problem is Last Bastion imho. …"
2025-04-02, 18:53 UTC+2.0 kaputtnik " mxb2001 wrote: Trees can be a pain to grow sometimes. Although it seems that t…"
2025-04-02, 08:19 UTC+2.0 Ron_of_Nord " mxb2001 wrote: Hail fellow C= ;- ) Yeah it was very tribal in those days as …"
2025-03-31, 18:38 UTC+2.0 mxb2001 " Ron_of_Nord wrote: I had my commodore sx-64 for nearly 45 years, along with it…"
2025-03-31, 00:10 UTC+2.0 Ron_of_Nord "I had my commodore sx-64 for nearly 45 years, along with it's dot -matrix print…"
2025-03-29, 18:02 UTC+1.0 mxb2001 " Ron_of_Nord wrote: Firstly, I've been around computer systems from the 80's an…"
2025-03-27, 23:39 UTC+1.0 Ron_of_Nord "I should have stated I STARTED with computers in the 80's, I'm not using a comp…"
2025-03-27, 23:06 UTC+1.0 kaputtnik "Widelands has three ways to place things: on a field, that's a triangle on a n…"
2025-03-27, 22:47 UTC+1.0 Ron_of_Nord " mxb2001 wrote: Ron_of_Nord wrote: Sorry, I just realised how old the original…"
2025-03-27, 18:04 UTC+1.0 mxb2001 " Ron_of_Nord wrote: Sorry, I just realised how old the original post is...whoop…"
2025-03-27, 05:54 UTC+1.0 Ron_of_Nord "Sorry, I just realised how old the original post is...whoops..."
2025-03-27, 05:53 UTC+1.0 Ron_of_Nord " mxb2001 wrote: Is there a key or something to ID what type of terrain is on th…"

Topic: What causes a road to get "upgraded"?

At Forum: Playing Widelands

Date User Posts
2025-04-02, 05:29 UTC+2.0 Ron_of_Nord " Mr.Ravi wrote: mxb2001 wrote: Heh, the man with 100 donkeys shall forevermore…"
2025-04-02, 05:25 UTC+2.0 Ron_of_Nord " mxb2001 wrote: Mr.Ravi wrote: Nordfriese wrote: When a road gets a lot of tr…"

Topic: Mining strategy

At Forum: Playing Widelands

Date User Posts
2025-03-31, 23:37 UTC+2.0 Ron_of_Nord " hessenfarmer wrote: the ratio is 1 iron or gold from 1 ore and one coal. only…"
2025-03-31, 14:15 UTC+2.0 hessenfarmer "the ratio is 1 iron or gold from 1 ore and one coal. only thing is in one comp…"
2025-03-31, 00:41 UTC+2.0 Ron_of_Nord "Just a quick question on this, are there any firm figures for what material is …"

Topic: Amazon : Rare trees

At Forum: Playing Widelands

Date User Posts
2025-03-27, 22:59 UTC+1.0 Ron_of_Nord " mxb2001 wrote: Ron_of_Nord wrote: Maybe they are mangrove palms heh heh <dl>…"
2025-03-27, 18:06 UTC+1.0 mxb2001 " Ron_of_Nord wrote: Maybe they are mangrove palms heh heh ) Actually they ar…"
2025-03-27, 05:48 UTC+1.0 Ron_of_Nord "Maybe they are mangrove palms heh heh"
2025-03-27, 05:47 UTC+1.0 Ron_of_Nord " mxb2001 wrote: One type of palm prefers to grow in water. Not sure what that's…"

Topic: Mauern Skript

At Forum: [Deutsch] - Spielerforum

Date User Posts
2025-03-27, 22:23 UTC+1.0 Teayo "Ja dann komme ich nun so ganz langsam an den Punkt an, wo ich dieses Skript ent…"
2025-03-27, 07:59 UTC+1.0 hessenfarmer " Teayo wrote: Ich nehme mal an das Abhängigkeiten-Schleifen-Unendlich-Lange-Lad…"
2025-03-26, 23:10 UTC+1.0 Teayo "Ich nehme mal an das Abhängigkeiten-Schleifen-Unendlich-Lange-Lade Problem mit …"

Topic: Strategy for "The Nile"

At Forum: Playing Widelands

Date User Post
2025-03-27, 06:02 UTC+1.0 Ron_of_Nord "As I normlaly play either the barbarians or Atlanteans, I too can have 50 fores…"

Topic: The Art of Settlers

At Forum: Map Editor Forum

Date User Posts
2025-03-24, 22:18 UTC+1.0 Ron_of_Nord "I missed the link, unfortunately my internet connection failed about 3 seconds …"
2025-03-24, 17:26 UTC+1.0 hessenfarmer "@waldecker is right about the map of the thread title. I was just looking at th…"
2025-03-24, 16:03 UTC+1.0 waldecker "I think its this one https://www.widelands.org/maps/the-art-of-settlers/"