Topic: Having a grid layer?
kaputtnik Topic Opener |
Posted at: 2015-12-24, 15:39
I am thinking of a feature that may simplify editing of maps: A grid layer Having such a layer would be good for for seeing heights on the surface and one could imagine where roads could be placed during game. What do you think? Edited: 2015-12-25, 16:51
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wl-zocker |
Posted at: 2015-12-24, 16:37
I think this is a good idea (if it can be toggled independantly from other overlays). I see in your screenshot that some lines are dashed, but most aren't. Do they have a special meaning or not? "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg Top Quote |
kaputtnik Topic Opener |
Posted at: 2015-12-24, 16:52
Yes, ability to toggle would be good.
No.... dotted lines are a result of widening the lines, especially if they are not horizontal. The image is just a mockup, so this is currently not coded... Top Quote |
king_of_nowhere |
Posted at: 2015-12-24, 17:33
why not? as long as it can be toggled in and out. Top Quote |
einstein13 |
Posted at: 2015-12-24, 20:06
Yes, sometimes those lines are needed. But not always So I think that it should be coded as on/off einstein13 |
GunChleoc |
Posted at: 2015-12-25, 13:58
+1 for this feature and to have it with a toggle function. Please create a bug report Edited: 2015-12-25, 13:58
Busy indexing nil values Top Quote |
kaputtnik Topic Opener |
Posted at: 2015-12-25, 16:46
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