Topic: Bugs
stonerl |
Posted at: 2019-03-01, 10:07
The Metaserver seems to have a minor problem. For days there is a game called "Heerjansdam" idling in the list of games. Top Quote |
kaputtnik |
Posted at: 2019-03-01, 12:51
The entry should cleared after one week, afaik. See https://github.com/widelands/widelands_metaserver/commit/e1e96a85595edf5bd626b5112c74f5ed63e0099a Top Quote |
WorldSavior Topic Opener |
Posted at: 2019-03-01, 13:12
A replay from 9000. Same problem happens with endless game and autocrat. Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2019-03-01, 13:43
Confirmed. We messed with the game loading order to speed up things, which was obviously a bad idea. Easy to fix though https://bugs.launchpad.net/widelands/+bug/1818227 Edited: 2019-03-01, 13:44
Busy indexing nil values Top Quote |
WorldSavior Topic Opener |
Posted at: 2019-03-06, 14:27
If you click on a productionsite/trainingssite and chose workers or soldiers, and if you click then on the start/stop button, the building switches back to wares. Especially annoying with trainingssites. Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2019-03-06, 16:30
Good point - I have created a bug for it: https://bugs.launchpad.net/widelands/+bug/1818857 Busy indexing nil values Top Quote |
kaputtnik |
Posted at: 2019-03-06, 17:51
First i found this also annoying, but then i thought it's a feature for trainingsites Just because:
If we change this, one has to click twice: (click stop, click on the wares tab). But to be consistent, i am not against this Top Quote |
WorldSavior Topic Opener |
Posted at: 2019-03-06, 18:20
Well, it probably happens more often that start your trainingssite and that you want so see how far your soldiers are, and especially that you stop your trainingssite and want to look what kind of soldiers go in. Maybe implement that shift+click doesn't only start/stop but also changing the tab? Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2019-03-08, 07:51
The tab should be remembered. That the tab is changed is just an implementation artifact. Still better than is used to be though, which was that the window got closed every time. Busy indexing nil values Top Quote |
Hasi50 |
Posted at: 2019-03-10, 20:01
Hello Gun, We recently had a visotr using Open SuSE LEap, but when trying to connect to my hosted game it crashed. I created https://github.com/openSUSE/software-o-o/issues/504 about this. Do we have anybody around with knowledge about SuSE? Here are the widelands where people may dwell, walking around care that evrythings well. Top Quote |