Topic: Military questions
Seefahrer![]() Topic Opener |
Posted at: 2022-06-18, 18:06
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Nordfriese![]() |
Posted at: 2022-06-18, 18:20
1: Each soldier counts the sum of all his training levels plus 1, so e.g. a rookie counts 1 point, a soldier with 2 training steps counts 3, and a soldier with 10 training steps 11 points. 2: No, you can only see the detailed stats for your own tribe. Other players' stats are kept secret by design as knowing this would be a huge strategical advantage. 3: Carriers and Recruits are both available for free in infinite quantity in every warehouse. The only reason recruits were added at all was eye-candy. Frisians and Amazons don't have them at all, they simply use carriers instead. ![]() ![]() |
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Seefahrer![]() Topic Opener |
Posted at: 2022-06-18, 19:48
Thank you so much for your reply, Nordfriese! 1: Aha! rookie soldier (level 0 of each of the four categories) [1 point] + "Attack": 5 additional training levels [max. 5 points] "Defense": 2 additional training levels [max. 2 points] "Evade": 2 additional training levels [max. 2 points] "Healthpoints": 4 additional training levels [max. 4 points] = max.: hero soldier [14 points] <--- yes? So if the "military" statistic of one of my enemies says he has a military strength of e.g. 140, then it could be that his military consists of 140 no-trained-at-all rookie soldiers, or it could be that his military consist of 10 fully-trained hero soldiers - yes? 2: Ah, as I thought, hehe! 3: Aha! Edited: 2022-06-18, 19:51
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Nordfriese![]() |
Posted at: 2022-06-18, 20:06
Thank you 1: The maximum training levels are different for each tribe:
So Atlanteans have a maximum total level of 9, all others of 10. 2: Related wishlist item: https://github.com/widelands/widelands/issues/4091 ![]() ![]() |
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Seefahrer![]() Topic Opener |
Posted at: 2022-06-18, 22:42
You're welcome!
Ah, ok, that's what you also meant with your earlier posting (sorry I didn't understand it earlier) :
untrained "rookie" = 1 point
fulltrained "hero" = 11 points (except Atlantean hero who is 10 points)
Interesting!
Aha! Good you tell me, because I think I sometimes wondered what tribes the other players would be and why this is not shown in the statistics section at the different coloured flags/players' names - so otherwise that could have been one of my next questions probably!
whispering (but of course you don't have to tell me, if that is a thing, which players should find out by their own experience, e.g.)
Aha! / Yes, that's true - that probably would be the easiest/most direct way! ![]() ![]() |
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Nordfriese![]() |
Posted at: 2022-06-19, 06:16
For example, Atlantean rookies are stronger than those of other tribes so they start with only 35 soldiers instead of 45 like the others. And Frisians get far more starting wares than the others due to their more expensive economy. Attached is an image showing the graphs for all five tribes (I'm leaving it to you to find out which colour is which tribe This assumes all players are using the default Headquarters starting condition. Other starting conditions are different of course; however every player's starting condition is known to everyone at game setup time. Only in scenarios there is (yet again, by design) no reliable way of knowing someone else's tribe before you meet them (sometimes you don't even know there is another player because the scenario can choose to hide their stats graphs from you)… Edited: 2022-06-19, 06:16
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Seefahrer![]() Topic Opener |
Posted at: 2022-06-25, 09:48
Oh, yes, I see! ![]() ![]() |