Topic: Military questions
Seefahrer Topic Opener |
Posted at: 2022-06-18, 19:06
Top Quote |
||||||||||||||||||||||||||||||
Nordfriese |
Posted at: 2022-06-18, 19:20
1: Each soldier counts the sum of all his training levels plus 1, so e.g. a rookie counts 1 point, a soldier with 2 training steps counts 3, and a soldier with 10 training steps 11 points. 2: No, you can only see the detailed stats for your own tribe. Other players' stats are kept secret by design as knowing this would be a huge strategical advantage. 3: Carriers and Recruits are both available for free in infinite quantity in every warehouse. The only reason recruits were added at all was eye-candy. Frisians and Amazons don't have them at all, they simply use carriers instead. Top Quote |
||||||||||||||||||||||||||||||
Seefahrer Topic Opener |
Posted at: 2022-06-18, 20:48
Thank you so much for your reply, Nordfriese! (I like your avatar picture, btw! How great you created your "own" tribe! Retroactively also congratulations for receiving the chieftain baton and for fulfilling that appointment! You and all the others can be so proud of what all of you have done that far and what you all are still creating and developing! I also want to say that my questions are not urgent, so I hope you and the others here know that I don't expect immediate answers, because, I mean, I don't wanna crash your weekend or so! So please all of you feel free to answer whenever you want to. ) 1: Aha! How many additional training levels are there in the game? 13? (I looked up https://www.widelands.org/wiki/SoldierLevels/ : ) rookie soldier (level 0 of each of the four categories) [1 point] + "Attack": 5 additional training levels [max. 5 points] "Defense": 2 additional training levels [max. 2 points] "Evade": 2 additional training levels [max. 2 points] "Healthpoints": 4 additional training levels [max. 4 points] = max.: hero soldier [14 points] <--- yes? So if the "military" statistic of one of my enemies says he has a military strength of e.g. 140, then it could be that his military consists of 140 no-trained-at-all rookie soldiers, or it could be that his military consist of 10 fully-trained hero soldiers - yes? 2: Ah, as I thought, hehe! Additional question just coming to my mind: I don't know how far the development of the planned "trading/economy interaction between allied players"-feature is, but I guess that when this once would be worked out, I think that then it would be logical to enable it that Team1-playerA can see what Team1-playerB has/misses of wares, so e.g. if I see my ally misses e.g. wood and I have much of it, then I would transfer it to him, logically. I read that it was also suggested/discussed to exchange not only wares but also people between allied players, logically. So when the feature once would be created, wouldn't it make sense then, that one can see not only the exact numbers of one's own different levels soldiers, but also from your allied players, too? So that you could see whether your ally does need rather just a lot of more soldiers or rather just a few heroes? 3: Aha! Wasn't noticing that! (Most often playing barbarians.) Interesting, good to know! Edited: 2022-06-18, 20:51
Top Quote |
||||||||||||||||||||||||||||||
Nordfriese |
Posted at: 2022-06-18, 21:06
Thank you 1: The maximum training levels are different for each tribe:
So Atlanteans have a maximum total level of 9, all others of 10. 2: Related wishlist item: https://github.com/widelands/widelands/issues/4091 Top Quote |
||||||||||||||||||||||||||||||
Seefahrer Topic Opener |
Posted at: 2022-06-18, 23:42
You're welcome!
Ah, ok, that's what you also meant with your earlier posting (sorry I didn't understand it earlier) : untrained "rookie" = 1 point fulltrained "hero" = 11 points (except Atlantean hero who is 10 points) Interesting!
Aha! Good you tell me, because I think I sometimes wondered what tribes the other players would be and why this is not shown in the statistics section at the different coloured flags/players' names - so otherwise that could have been one of my next questions probably!
whispering which clues? (thought about it, but I have no idea) whispering (but of course you don't have to tell me, if that is a thing, which players should find out by their own experience, e.g.)
Aha! / Yes, that's true - that probably would be the easiest/most direct way! Top Quote |
||||||||||||||||||||||||||||||
Nordfriese |
Posted at: 2022-06-19, 07:16
For example, Atlantean rookies are stronger than those of other tribes so they start with only 35 soldiers instead of 45 like the others. And Frisians get far more starting wares than the others due to their more expensive economy. Attached is an image showing the graphs for all five tribes (I'm leaving it to you to find out which colour is which tribe ): This assumes all players are using the default Headquarters starting condition. Other starting conditions are different of course; however every player's starting condition is known to everyone at game setup time. Only in scenarios there is (yet again, by design) no reliable way of knowing someone else's tribe before you meet them (sometimes you don't even know there is another player because the scenario can choose to hide their stats graphs from you)… Edited: 2022-06-19, 07:16
Top Quote |
||||||||||||||||||||||||||||||
Seefahrer Topic Opener |
Posted at: 2022-06-25, 10:48
Oh, yes, I see! That is very interesting! Thank you for your detailed explanations, Nordfriese! Top Quote |