Topic: Tournament 2022
WorldSavior |
Posted at: 2022-09-08, 08:12
What will be the win condition for Inselkrieger? Blocking the middle island with a castle might be not such a big issue, but the map is very weird indeed. Wanted to save the world, then I got widetracked Top Quote |
hessenfarmer Topic Opener |
Posted at: 2022-09-08, 10:12
It is just a massive lack of time to find and test a map suitable for my expectations. I see following options: Just choose maps from their minimap or looking in the editor shortly. this will reveal the same problems as with my first 2 choices. So totally legitimate critics would arise. So all options lead to the point of me (and probably you and the other players) being frustrated. That was never my intention to cause such a situation, but it seems I can't do anything about it. Only thing is to say sorry and thinking about which (bad) way to proceed. So to all participants I just have to excuse myself for causing so much trouble. Edited: 2022-09-08, 10:27
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hessenfarmer Topic Opener |
Posted at: 2022-09-08, 10:16
Sorry I did not recognize this. I will check. Feel free to provide a corrected version if you like Top Quote |
tothxa |
Posted at: 2022-09-08, 10:29
I already started. I need to check the starting positions in action before I upload it. Unfortunately the two islands have small differences that make it very hard to make them identical without redoing one of them almost completely, but I think it'll be all right. I copied the mining resources mostly from the blue island. I like how coal and iron will require trade-offs. I hope that may be the kind of thing you are looking for. Top Quote |
hessenfarmer Topic Opener |
Posted at: 2022-09-08, 10:29
As I am not sure anymore this map is suitable I can't choose for a Win condition. Sorry again. Maybe I should postpone the tournamant after round 1? I don't know really what to do. Top Quote |
tothxa |
Posted at: 2022-09-08, 10:48
I think something similar in style to WorldSaviour's suggestions could be used for the last round (and the tie-breaker round if needed) so that mastery of standard gameplay can make the final decision to satisfy the old pros. But I agree with you that we should aim for good looks too. It also shouldn't be too big, like his Power Map. the-x's Euphrat and Tigris would also be a possibility for standard gameplay, except he would have a very strong advantage on it… How about using old maps with different win conditions than before?
To me, there was no trouble at all, and I appreciate your work organising the tournament. Thank you for it. Top Quote |
tothxa |
Posted at: 2022-09-08, 10:54
It's so small that I don't think any other than autocrat makes sense. We just have to make it impossible to block, then it can be a nice speed-game.
Please don't. Top Quote |
tothxa |
Posted at: 2022-09-08, 11:21
Sorry for the many posts. I forgot this in the erlier reply, but it's more than just an edit.
I don't think you failed. As I said before, it'll be quite interesting to see all the races in this week's matches. We'll probably even see the kind of fights you were looking for on this map when there is no clear winner in the race or the two races have opposite results. And getting to this point will take about an hour (my time was 1:30), which is already a satisfying game with a lot of suspense. So don't despair, we need you in a good mood to have an interesting match today evening. Edited: 2022-09-08, 11:52
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WorldSavior |
Posted at: 2022-09-08, 13:09
@hessenfarmer: It's not a big deal. I'm sorry for writing about the map problem in the forum instead of simply asking you in a private message. Thanks for your efforts.
I disagree: I think that autocrat doesn't make sense because you cant expand beyond the middle island. Wanted to save the world, then I got widetracked Top Quote |
tothxa |
Posted at: 2022-09-08, 13:58
OK, I've uploaded Inselkrieger with my edits. I think my anti-blocking edits already made sure you can get beyond the middle island. edit: Oops, I forgot to actually test those anti-blocking edit before uploading. Tested now: they're not enough. I tried adding some immovables at the nearest big spots to prevent castles, but they're not quite enough, need to work on them more, but then that changes the map too much… Edited: 2022-09-08, 14:35
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