Topic: Tournament 2022
Seefahrer![]() |
Posted at: 2022-10-16, 17:00
I have just seen on Wideland's website's mainpage, that the release candidate for version 1.1 is out now! First of all: Thanks to everyone who has contributed to that! Second thought: Shall we then play the last round 5 of this test tournament with the new version? ![]() ![]() |
Nordfriese![]() |
Posted at: 2022-10-16, 17:04
Actually the release candidate is fully replay-compatible with the Tournament version. There have been no gameplay-technical changes. I played my game against Mars yesterday with the RC while he used the Tournament tag. So we can use both interchangeably, and it would definitely be appreciated to give the RC some testing Note: Master is about to receive the first post-1.1 changes, so the latest development version and the daily PPA may soon not be compatible with the Tournament version and RC any more. ![]() ![]() |
kaputtnik![]() |
Posted at: 2022-10-17, 10:57
Just to be sure: So the latest compatible commit is 1b75c42e33 ? ![]() ![]() |
Nordfriese![]() |
Posted at: 2022-10-17, 11:10
Yes. On master, the latest commit just now is ![]() ![]() |
kaputtnik![]() |
Posted at: 2022-10-17, 11:24
Normal trees will likely not grow on this map, only the spezial amazon trees will grow well. A pity for players who don't want to play amazons ![]() ![]() |
kaputtnik![]() |
Posted at: 2022-10-17, 11:25
Thanks for clarifying ![]() ![]() |
tothxa![]() |
Posted at: 2022-10-17, 12:16
There are taiga fields scattered all over, and also some taiga regions, where some winter trees grow reasonably well. At most you need 2 foresters per lumberjack, or more like 3:2 or even 4:3 on pure taiga. I've already played a training game: Edited: 2022-10-17, 12:18
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WorldSavior![]() |
Posted at: 2022-10-17, 16:49
Actually the map is not very balanced and its not nice that trees grow that badly there Wanted to save the world, then I got widetracked ![]() ![]() |
the-x![]() |
Posted at: 2022-10-17, 21:00
How can this map not be balanced? It is an open map and has 4 ressources on each side. If you speak about balance, you mean that units or building of the different tribes are not balanced. It is good that we have at least 1 open map. ![]() ![]() |
hessenfarmer![]() Topic Opener |
Posted at: 2022-10-17, 21:13
Well, to overcome some imbalance of the starting positions with respect to the placement of the surrounding immovables, I thought about custom start positions. If we restrict them to the quadrant of the own starting position, would this be fair enough? tree growth is equal for everybody and part of the challenge for this round, I believe. Edited: 2022-10-17, 21:13
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