Topic: Atlantean issue?
hessenfarmer |
Posted at: 2022-12-06, 22:49
Please read the old thread that I linked. Blackroot has no other use then producing blackroot_flour. so there is no sense in not turning all blackroot into blackroot_flour, if it does not cost precious time needed to produce cornmeal. Top Quote |
xorx Topic Opener |
Posted at: 2022-12-06, 23:25
Sorry I did not see the link. Then, if I understood it correctly, if I set the corn flour to infinity, blackroot flour will never be produced (unless it's needed or if I run out of corn). Is that right? Thanks. Top Quote |
tothxa |
Posted at: 2022-12-07, 01:30
That's not optimal though, because it's then not possible to build up a reserve of blackroot flour when there is a good supply of corn. Wouldn't it be better to allow setting a target for blackroot flour after all? Time is not more precious for cornmeal than blackroot flour, because exactly the same amount is required from both. Edited: 2022-12-07, 01:58
Top Quote |
hessenfarmer |
Posted at: 2022-12-07, 07:32
well this has been discussed many times and it is always in circles. from my perspective setting the demand to infinity is technically feasible but does it make sense from game mechanical point of view? I doubt it makes sense, cause corn is needed for spiders and horses as well. Especially when train ing really starts suddenly a lot of silk is needed and even a big pile of corn might be shrinking rapidly. So instead of piling up cornmeal it would be better to pile up corn to be prepared for all demands. And with a reasonable setting of cornmeal no problem should arise with blackroot. the only thing might be to explain this a bit better, that the setting of cornmeal is linked to some extent with blackroot. Top Quote |
xorx Topic Opener |
Posted at: 2022-12-07, 15:44
Yes, I agree that an explanation would be a good thing. At least you can send people asking the same question as I did to the documentation. Top Quote |