Latest Posts

Topic: Coat of Arms: Barbarians

fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2010-12-27, 16:52

Do you mean a coloring like this:

Widelands logo coloring


Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2010-12-27, 18:12

fraang wrote: Do you mean a coloring like this:

Yes. Something along that line, incorporating the letters of the icon into the logo.


I see little people.

Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2010-12-27, 18:27

Ok. Maybe we/I should write a style/logo guideline for Widelands where for example the color codes are defined.

Here an rough scratch:


Widelands green:

HTML notation: 388020

Red: 56 Green: 128 Blue: 32


Widelands brown:

HTML notation: 803820

Red: 128 Green: 56 Blue: 32


Widelands gold:

HTML notation: c09438

Red: 192 Green: 148 Blue: 56


Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2010-12-27, 18:37

That is an excellent idea. It would help graphic artists (myself especially) maintain a consistent look throughout the project (i.e. game, editor and website).

If you would care to create a catalog of the color codes we currently utilize in our standard graphics, that would be very much appreciated. We can discuss at a later time how and where that information will be made available for reference.


I see little people.

Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2010-12-27, 18:46

Here is a representation of the other option I was trying to describe (i.e. incorporating the letters of the logo into the icon):
logo

It would be advantageous I think to keep a copy of these alternate logos in the media library for future use if we can't find an immediate application for them.


I see little people.

Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2010-12-29, 23:04

Next try:

Widelands logo

I would suggest one of the little worker graphics for the icon. I think this would look really cool.

Edited: 2010-12-29, 23:06

Top Quote
kingcreole

Joined: 2010-12-18, 12:13
Posts: 93
Ranking
Likes to be here
Location: germany
Posted at: 2010-12-29, 23:19

looks just widelandish enough ^^ and that 3d-look makes it a little more... well... spicy, lovin it ^^


live is my dancefloor as long as my lag works

Top Quote
SirVer

Joined: 2009-02-19, 15:18
Posts: 1440
Ranking
One Elder of Players
Location: Germany - Munich
Posted at: 2010-12-30, 17:13

Very good way of presenting it! I like it also , the only thing that looks a bit strange is the "NDS" in the first logo that fades to a darker dark (shadow?). That somehow catches my eyes. Great work!


Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2010-12-30, 18:00

I thought it would make it easier to read. It seperates it from the "ide".


Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2010-12-30, 19:30

Yes, fraang, I like it, too. If you wish to use the shading on the "NDS", let's make it consistent and shade the "A", as well.

Nice work! Now to put them to use. face-smile.png Do you have a Launchpad account? If not, take a look at the "GettingStarted" wiki page.
Alternatively, you may email the files to me and I'll put them in the Media trunk.

How is the barbarian Coat of Arms coming along? That IS the topic of this thread after all. face-grin.png


I see little people.

Top Quote