Latest Posts

Topic: Strategy for "The Nile"

denmanuel
Avatar
Topic Opener
Joined: 2024-09-01, 01:13
Posts: 3
OS: Windows
Version: 1.2
Ranking
Just found this site
Posted at: 2024-09-01, 01:57

Hello everyone! I am new to the forums. I was wanting to know if someone haves a strategy for the blue player in The Nile. I always, when playing, end in a wood shortage, thing that causes the entire economy to break.


Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2489
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2024-09-01, 09:30

Hello denmanuel and welcome to the forums face-smile.png

Although the area where trees do grow is limited, the Nile has normally enough space for trees and wood. Some hints:

  • keep the area where trees can grow (green terrain) free from buildings and roads (dismantle e.g. military buildings)
  • a forester don't need to be connected to the roadnetwork, once build you can cut the road to the forester which may adds free nodes for trees
  • stop the shipyard once you have some ships
  • limit wood for production buildings who needs wood, or stop them
  • farms do work on sandy terrains

Hopefully this helps.


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote
WorldSavior
Avatar
Joined: 2016-10-15, 03:10
Posts: 2097
OS: Linux
Version: Recent tournament version
Ranking
One Elder of Players
Location: Germany
Posted at: 2024-09-01, 09:49

denmanuel which tribes do you play? Atlanteans, Barbarians and Amazons need a lot of wood. Empire needs far less and Frisians even less than that.


Wanted to save the world, then I got widetracked

Top Quote
mxb2001
Avatar
Joined: 2019-05-20, 17:49
Posts: 271
OS: Linux
Version: 1.2
Ranking
Tribe Member
Location: The land of the thirsty spider
Posted at: 2024-09-01, 16:27

Wood grows better on "greener" land. Try reserve that for those picky vegetables. : ) IIRC Nile is mostly yellow sand though...


--
To Boldly Go Where No Man Has Gone Before

Top Quote
denmanuel
Avatar
Topic Opener
Joined: 2024-09-01, 01:13
Posts: 3
OS: Windows
Version: 1.2
Ranking
Just found this site
Posted at: 2024-09-03, 21:52

kaputtnik wrote:

Hello denmanuel and welcome to the forums face-smile.png

Although the area where trees do grow is limited, the Nile has normally enough space for trees and wood. Some hints:

  • keep the area where trees can grow (green terrain) free from buildings and roads (dismantle e.g. military buildings)
  • a forester don't need to be connected to the roadnetwork, once build you can cut the road to the forester which may adds free nodes for trees
  • stop the shipyard once you have some ships
  • limit wood for production buildings who needs wood, or stop them
  • farms do work on sandy terrains

Hopefully this helps.

Ok, but at the beggining, (playing as Blue) there is a great space for a Quarry to the right. Do I need to leave that place for the trees?


Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2489
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2024-09-04, 07:19

Ok, but at the beggining, (playing as Blue) there is a great space for a Quarry to the right. Do I need to leave that place for the trees?

It depends on the tribe you are playing.


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote
denmanuel
Avatar
Topic Opener
Joined: 2024-09-01, 01:13
Posts: 3
OS: Windows
Version: 1.2
Ranking
Just found this site
Posted at: 2024-09-04, 21:57

kaputtnik wrote:

Ok, but at the beggining, (playing as Blue) there is a great space for a Quarry to the right. Do I need to leave that place for the trees?

It depends on the tribe you are playing.

In Empire, is needed?


Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2489
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2024-09-05, 06:50

Well, generally when playing Empire you should use Quarries where ever some rocks are.

Can you provide a save game?


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote
mxb2001
Avatar
Joined: 2019-05-20, 17:49
Posts: 271
OS: Linux
Version: 1.2
Ranking
Tribe Member
Location: The land of the thirsty spider
Posted at: 2024-09-05, 16:28

Can't you overlap a forest with a quarry? As the rocks vanish the trees take their place? Just a thought.


--
To Boldly Go Where No Man Has Gone Before

Top Quote
kaputtnik
Avatar
Joined: 2013-02-18, 19:48
Posts: 2489
OS: Archlinux
Version: current master
Ranking
One Elder of Players
Location: Germany
Posted at: 2024-09-05, 17:17

Maybe screenshot explains better:

Using the green area just for Lumberjacks and Foresters.


Attachment:
shot0003.png

Fight simulator for Widelands:
https://wide-fighter.netlify.app/

Top Quote