Important Dates

Latest Posts

Topic: Sumatrans Tribe

OIPUN
Avatar
Topic Opener
Joined: 2020-11-17, 09:34
Posts: 184
Ranking
Widelands-Forum-Junkie
Location: Czech
Posted at: 2024-12-11, 12:00

Here is a screenshot of a fully developed economy from my last game.


Attachment:
shot0009.jpg

Top Quote
Teayo
Avatar
Joined: 2015-03-09, 22:11
Posts: 228
OS: Windows 11 Home 64-bit
Version: 1.2.1~rc1
Ranking
Widelands-Forum-Junkie
Location: Deutschland
Posted at: 2024-12-11, 18:30

Very cool Addon Tribe . I like the Graphics and the Economy Structure . Here are my first test game replay .
The Palms don't grow on the Maps of the Tropical Maps Addon . Unplayable .


Attachment:
sumatrans_test_game.wry (1.9 MB)

Top Quote
mxb2001
Avatar
Joined: 2019-05-20, 18:49
Posts: 310
OS: Linux
Version: 1.2
Ranking
Tribe Member
Location: The land of the thirsty spider
Posted at: 2024-12-11, 20:23

OIPUN wrote:

In the late phase a few things were extremely tricky. Craftsmen (experienced or not) were insanely hard to create. The diamond mine not spitting out raw diam. didn't help nor did the fact that the Basic Workshop needs a craftsman to make whetstones but you need whetstones to make a craftsman... Didn't get stuck, no, just a lot of moving the few initial craftsmen around between the places they work at. The other really hard ones were chief hunters. I made two and stuck them in a house to become Crocodile Dundees but then saw I needed a third for the Hunting Camp. Thought I was finished with them after I had 2... : ) Here too you need chief hunters to get croc skins but you need croc skins to make hunters... Didn't get stuck here either. I usually also wait for experienced workers a lot. One has to count with this in advance. My basic workshop, weaving mill and coppersmith's house usually work in mode "produce regardless of economy needs" when I don't have an experienced worker yet. I also wait for chief hunters, not so much for experienced farmers. But that is because, while playing Headquarters, you already have 3 at the beginning.

Oh silly of me. I forgot to check if I had any exp. farmers at start.

Oh also forgot about the expansion buildings. 2 types. Guard (1 man and uses 2 trop. wood) and Sentry (2 man and uses palm leaves). At first I started with the Guard ones since they seemed cheaper and have same conquer range but after a while you run out of trop. wood while your palm leaves are increasing so you switch. After a long while it seems you don't need palm leaves for much else so sentries become the standard. Not sure what the Guard Posts are for except convenient at the start. Yes, Guard Posts are for start and for terrains where palm trees are hard to grow.

Thanks, I didn't think of maps where palms are difficult. That'll be my next game. Also so I can try out the thermal springs which are not really needed in Borneo...

P. S. Would it be possible to make the tropical trees use the amazon tree graphics? Currently one can't tell them apart from the "regular" (non palm) trees other than mousing them. I do think the new tree (Dioptera? Sounded dinosaurish) seems to have its own image though which is nice.

Edited: 2024-12-11, 20:29

--
To Boldly Go Where No Man Has Gone Before

Top Quote
OIPUN
Avatar
Topic Opener
Joined: 2020-11-17, 09:34
Posts: 184
Ranking
Widelands-Forum-Junkie
Location: Czech
Posted at: 2024-12-11, 21:49

Teayo wrote:

Very cool Addon Tribe . I like the Graphics and the Economy Structure . Here are my first test game replay .
The Palms don't grow on the Maps of the Tropical Maps Addon . Unplayable .

Oh man, you are like playing the game for the first time. The problem is that no WL trees are growing on official tropical terrains. Just the tropical ones, defined by the add-on itself. Try a game with Amazons and tell how that game was. You won't be much more succesful. You have to either use my unofficial tropics.wad add-on, where Amazons and official trees are available, or you should try summer or desert map instead. Winter and wasteland are also not ideal for first learning game with this new tribe.


Top Quote
OIPUN
Avatar
Topic Opener
Joined: 2020-11-17, 09:34
Posts: 184
Ranking
Widelands-Forum-Junkie
Location: Czech
Posted at: 2024-12-11, 22:03

mxb2001 wrote:

P. S. Would it be possible to make the tropical trees use the amazon tree graphics? Currently one can't tell them apart from the "regular" (non palm) trees other than mousing them. I do think the new tree (Dioptera? Sounded dinosaurish) seems to have its own image though which is nice.

Probably not. Not in my plans. But maybe someone else will create an addon for this. I really thing one can get used to. The trees have a very specific appearance. There is no such a red-orange tree as ironwood tree, no such a pale tree with wide trunk as balsa tree and rubber tree is very high just the dinosaurish tree can compare face-smile.png .


Top Quote
OIPUN
Avatar
Topic Opener
Joined: 2020-11-17, 09:34
Posts: 184
Ranking
Widelands-Forum-Junkie
Location: Czech
Posted at: 2024-12-11, 23:26

OIPUN wrote:

Teayo wrote:

Very cool Addon Tribe . I like the Graphics and the Economy Structure . Here are my first test game replay .
The Palms don't grow on the Maps of the Tropical Maps Addon . Unplayable .

Oh man, you are like playing the game for the first time. The problem is that no WL trees are growing on official tropical terrains. Just the tropical ones, defined by the add-on itself. Try a game with Amazons and tell how that game was. You won't be much more succesful. You have to either use my unofficial tropics.wad add-on, where Amazons and official trees are available, or you should try summer or desert map instead. Winter and wasteland are also not ideal for first learning game with this new tribe.

OK, I was not able to see your replay at first as I use different release and desync was there, but then somehow miraculously the reply was working. I don't know if correctly, it was kind of strange all opponents were red, sometimes there were palm trees sometimes not. It has duration 4:17. You should really try desert or summer map. White Summer is also a very specific terrain. You need terraform for it. You have to transform the flowering meadows into summer meadows and you should grow palms on meadows. But I didn't see you using terraform. Sorry if I am a little bit rush in my replies, but the replay seems not to work properly. So I really do not know now, if you really like that game or you just trying to show that you don't know how to play it. Did you try summer or desert map?


Top Quote
mxb2001
Avatar
Joined: 2019-05-20, 18:49
Posts: 310
OS: Linux
Version: 1.2
Ranking
Tribe Member
Location: The land of the thirsty spider
Posted at: 2024-12-14, 22:34

OIPUN wrote:

mxb2001 wrote:

P. S. Would it be possible to make the tropical trees use the amazon tree graphics? Currently one can't tell them apart from the "regular" (non palm) trees other than mousing them. I do think the new tree (Dioptera? Sounded dinosaurish) seems to have its own image though which is nice.

Probably not. Not in my plans. But maybe someone else will create an addon for this. I really thing one can get used to. The trees have a very specific appearance. There is no such a red-orange tree as ironwood tree, no such a pale tree with wide trunk as balsa tree and rubber tree is very high just the dinosaurish tree can compare face-smile.png .

Oh, I thought they were regular tree graphics reused. But actually you are right after playing a while I started to notice they did look a bit different. So long as they don't share the graphics with other trees that's fine then. : ) Dipterocarpus. I paid more attention to it and actually also I was suspecting that it looked unique.

And now for something completely different!

I've exiled the Sumatrans to Antarctica to try out the springs. Slow they are but since I started two immediately they are done. Nice that you get a message saying so.

It was sad to see the poor palm saplings in the snow at first... now they are happy with lotsa green...

Indeed on this map the Guard Post is essential, at least until you have fully melted a patch and enough palm leaves are available for the sentries.

One thing is weird though. I noticed that the tropical trees were growing successfully in the snow. I thought they needed a thermal spring also but it seems that they can grow without one. Bug?


--
To Boldly Go Where No Man Has Gone Before

Top Quote
OIPUN
Avatar
Topic Opener
Joined: 2020-11-17, 09:34
Posts: 184
Ranking
Widelands-Forum-Junkie
Location: Czech
Posted at: 2024-12-14, 23:52

mxb2001 wrote:

One thing is weird though. I noticed that the tropical trees were growing successfully in the snow. I thought they needed a thermal spring also but it seems that they can grow without one. Bug?

I am testing AI on "Flower Power" map and I noticed that too. But not many really make it to the old age. So when I close one eye... The more shocking thing for me was how happily are crocodiles and rhinos running in the snow. They have beautiful green grass right beside them and they choose snow instead. Here, I have to close both eyes and do like I haven't seen anything at all. I have a lot of work to learn AI how to play this tribe now. Today, AI was already able to train a fully trained hero in 2:44 on "Great Danube Basin" map. Still rather weak but getting better. So I am closing both my eyes to everything else now.

Edited: 2024-12-14, 23:55

Top Quote
mxb2001
Avatar
Joined: 2019-05-20, 18:49
Posts: 310
OS: Linux
Version: 1.2
Ranking
Tribe Member
Location: The land of the thirsty spider
Posted at: 2024-12-15, 18:18

I suspected that the spring was helping them grow better. I initially had a spring for my trop. trees and they grew nicely, maybe better. I converted it to a palm farm when I saw that trops could grow on snow even though I was wondering if they grew as well. Probably a little slower. But it does let one save the springs for the palms. Antarctica player 1 has a miserable amount of stone so springs are too precious in this instance! (The gold situation looks worse... I'll run out soon I think)

Hahaha the crocs are frolicing in the snow indeed. I have a ton of the buggers because I delayed the hunting camp until late and didn't build a hunt house (which seem to be for temporary/emergency use only since they are not efficient - 2 chief hunters and 0 training!) yet.

I wonder... if two crocs meet... do they breed too?

Snow crocodiles. The new breed. ; )


--
To Boldly Go Where No Man Has Gone Before

Top Quote
SandJ
Avatar
Joined: 2015-05-08, 22:46
Posts: 20
OS: Linux
Ranking
Pry about Widelands
Location: UK
Posted at: 2024-12-16, 13:03

mxb2001 wrote:

Hahaha the crocs are frolicing in the snow indeed. I have a ton of the buggers...

I wonder... if two crocs meet... do they breed too?

Snow crocodiles. The new breed. ; )

Sadly, it may not be a sustainable population. Although your snow crocodiles must have an adaptation that allows them to gambol in frozen Antarctica, the sex of baby crocodiles is determined by the temperature while the embryo is forming. I fear all the later generations would all be the same sex, most likely all females.

Unless they are warm-blooded, of course.

Perhaps they are actually a form of wolf, similar to the legendary short-legged, long tailed, long nosed, hairless terrier?


Top Quote