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Topic: How AIs are looking at Widelands

WorldSavior
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Joined: 2016-10-15, 04:10
Posts: 2134
OS: Linux
Version: Recent tournament version
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One Elder of Players
Location: Germany
Posted at: 2023-06-17, 12:24

I asked an alternative to ChatGPT called "Teach Anything" the following question:

'Which tribe in the game "Widelands" is the strongest?'

Answer:

'Principle:

As a language model, my understanding of the strength of tribes in the game "Widelands" is based on the statistical analysis of the game's mechanics and the different attributes of each tribe. The strength of a tribe can be determined by its ability to efficiently manage its resources, build a strong economy, and effectively defend itself against enemy attacks. Additionally, the strength of a tribe can also be influenced by its unique characteristics and special abilities.

Application:

Based on the analysis of the game mechanics, the strongest tribe in "Widelands" is the Empire tribe. The Empire tribe has a unique ability to generate a large amount of gold, which allows them to quickly build a strong economy and expand their territory. They also have access to powerful military units that can effectively defend against enemy attacks. Additionally, the Empire tribe has a variety of unique buildings and technologies that allow them to produce advanced units and improve their economic performance. Overall, the Empire tribe is the most well-rounded and powerful tribe in "Widelands", making it an excellent choice for players looking for a strong and versatile tribe to play with.'

LOL


Wanted to save the world, then I got widetracked

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tothxa
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Joined: 2021-03-24, 12:44
Posts: 494
OS: antix / Debian
Version: some new PR I'm testing
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Posted at: 2023-06-18, 00:15

I guess this is another example that a language model is not really an AI, only a bullsh*t generator. And I almost got impressed by the principle part of the answer, until I started reading the application part…

But this is even more puzzling:

Q:

What do you know about the game "Widelands"?

A:

Hello there, I am GPT-4 model and I am here to tell you about the game called "Widelands". Widelands is a strategy game where you get to build and manage your own village. You have to make sure your villagers have enough food, shelter, and resources to survive. You also have to protect your village from enemies who might attack.

Imagine you are playing a game of chess, where you have to think ahead and plan your moves. In Widelands, you have to do the same thing by making smart decisions and using your resources wisely. You can also trade with other players to get what you need to build your village.

Overall, Widelands is a fun and challenging game that will test your strategy skills. So, if you enjoy games like chess and want to try something new, give Widelands a try!

It clearly has some data on Widelands, so how can it completely miss the economy part? Every introductory text about WL stresses it.


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tothxa
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Joined: 2021-03-24, 12:44
Posts: 494
OS: antix / Debian
Version: some new PR I'm testing
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Posted at: 2023-06-18, 00:33

Wow, the plot thickens:

Q:

How many questions have you answered about "Widelands"?

A:

Hello there! I am a language model called GPT-4. I have answered many questions about a game called "Widelands". I have answered questions like "What is Widelands?" or "How do you play Widelands?".

To give you an example, let's say that you want to know how to build a house in Widelands. You can ask me, "Hey GPT-4, how do I build a house in Widelands?" and I will give you an answer.

So, to sum it up, I have answered a lot of questions about Widelands and I am happy to help you with any questions you may have about the game.

Q:

How do I build a house in "Widelands"?

A:

Hello there! Widelands is a fun game where you get to build your own world. If you want to build a house, here's what you need to do:

  1. First, you need to gather resources like wood and stone. You can do this by having workers gather them from the nearby forests and quarries.

  2. Once you have enough resources, you can start building the house. Click on the building icon and select the house option.

  3. Choose a spot where you want to build the house and click on it. Your workers will start building the house using the resources you gathered.

  4. Once the house is built, you can assign workers to live in it. This will help them do their jobs faster and more efficiently.

So, building a house in Widelands is just like building a real house. You need to gather resources and put them together to make a home. Have fun building!

It's getting ever more disturbing that many people seem to think these language models are on the brink of a productivity breakthrough…

OK, I stop now.


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Ron_of_Nord
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Joined: 2024-04-20, 23:43
Posts: 34
OS: Windows
Version: 1.2.1
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Pry about Widelands
Location: Land_down_under
Posted at: Today 06:32

I volunteer to take on these A.I.'s on a large map with my Barbarians to teach them a thing or two about Widelands ! They wouldn't last a minute based on their responses above ...


The aussies are coming, ya ho! ya ho!

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BoeseKaiser
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Joined: 2019-02-21, 11:03
Posts: 44
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Pry about Widelands
Posted at: Today 16:44

tothxa wrote:

I guess this is another example that a language model is not really an AI, only a bullsh*t generator. And I almost got impressed by the principle part of the answer, until I started reading the application part… [...] It's getting ever more disturbing that many people seem to think these language models are on the brink of a productivity breakthrough…

Actually I think this is an example that language models are a first step to eventually reach general AI (don't make me say what I didn't, we're not there yet by a long shot !). Giving a BS answer on a subject about which we have really limited infos is basically how humans go about answering questions ^^ lack of accuracy seems to be a hard to avoid tradeoff for generality (there again, look at humans). I used to consider GPTs/LLMs as BS autocomplete, The 3Blue1Brown video series about their functioning (highly recommend those for anyone remotely interested in LLMs/GPTs, but warning, Math intensive) kind of changed that. I don't think it's worth the hype, but I am convinced it's something more than just an auto complete.

I am actually impressed that it gives answer in the right ballpark for a niche theme like widelands. It just needs (Like most humans) to be allowed/learn to say "I don't know" but I'm pretty sure that's forbidden from most pre-prompts, because no one wants to read "IDK" from a helper program face-tongue.png It's also probably not present on a lot of training data because humans also don't like to say they don't know ^^

Anyways, I actually never use them, because usually Wikipedia/a calculator/my friends give a better answer, But I do think they are a crazy feat of engineering and are not just autocomplete as we understand it. here a blog post (there is also a publication based on the post, I link the post for readability) about it's representation of chess game : https://adamkarvonen.github.io/machine_learning/2024/03/20/chess-gpt-interventions.html One way or the other, the discussion is much more nuanced than "it's an AI revolution" vs " it's a shitty autocomplete".

But I might be biased, I like linear algebra.

OK, I stop now.

Yeah, me too face-grin.png

nice to post again on the forum, long time no write ^^


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