Topic: Sumatrans Tribe
mxb2001![]() |
Posted at: Yesterday 18:37
Hey, a request here. The croc hunters building shows up behind the sentry. Anyways you could move it next to the other hunter? Just for convenience, I think many of us are used to clicking the last small plot to build a sentry. Not a big deal but if it only involves shuffling a list why not. If it's complicated though forget it. -- ![]() ![]() |
OIPUN![]() Topic Opener |
Posted at: Yesterday 19:36
I could do that by making the new hunter building an upgrade of the normal hunter building. The problem is that both hunter buildings use the same graphics so first then, it would be very confusing, if you wanted to build hunter. If there was different graphics, it would be better to have hunters next to each other, but without the graphics, it's better at the end because you can see clearly, which building is sentry and which one is crocodile hunter, with hunters this is not the case. If you used the barbarian-empire upgrade add-on, the military buildings wouldn't be last anyway, because there is the independent fisher. Unfortunately, that is how it works, the add-on buildings are last in the list, unless you make them an upgrade of an already existing building. On the other hand, it's not bad to see the new buildings at the end, when the buildings have special purpose. ![]() ![]() |
Ron_of_Nord![]() |
Posted at: Yesterday 23:47
Is it possible to make the crocodile hunter as an upgrade for the hunters hut, possibly with a small graphical change to the hut ( a croc skin on the roof) so the difference could be seen. It would really help with the barbarian-empire add-on by removing that building from the small plot buildings list. I haven't had the chance yet to use the crocodile hunter so I do find having the similar build graphic sometimes distracting. The aussies are coming, ya ho! ya ho! ![]() ![]() |
OIPUN![]() Topic Opener |
Posted at: Today 12:44
Ok, I can make it available only as upgrade, without possibility of building this hunter house directly. This will remove the building from the list completely. But in this case I will change the program too. As for now, the hunters in this new hunter house are able to hunt crocodiles only. When it should be an upgrade, the hunters will hunt both crocodiles and other animals too. If there should not be crocodiles around, the building will operate as a normal hunter house. If there are crocodiles, the building will be more efficient and will hunt both. ![]() ![]() |
mxb2001![]() |
Posted at: Today 17:44
Cool idea to upgrade reg. hunters! I can just see Crocodile Dundee walking in and saying allright mates, this is how you hunt a Croc. First you need a really big KNIFE... : ) -- ![]() ![]() |
SandJ![]() |
Posted at: Today 20:20
Now you've got me dreaming of upgrading the fisherman to Captain Ahab, or the scout to Baden-Powell. ![]() ![]() |