Topic: More supportive tools for mapmakers?
Astuur![]() Topic Opener |
Posted at: 2011-04-22, 09:01
One of the problems you face when trying to come up with a clever map is finding a good way to display The toolsize is not bad for this, but it is limited to 10 max. (Can that be increased as a first step?) and you must look up these values. The best way I can think of would be to allow simulated placement of all buildings on the map with those radii displayed. Or am I taking things too far here in my imagination? I realize that things of this nature must be a major undertaking, but the editor really needs some improvement IMO. Making maps can be great fun for the players, but constantly swapping between editor and game for testing, isn't. Also, I remember that Erik implemented some support for named regions, but there is no UI for this yet and I don't know what has become of it.. Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. ![]() ![]() |
SirVer |
Posted at: 2011-04-23, 13:57
I already tried to make it possible to place player immovable (buildings) in the editor. Actually, I already tried this twice :). It is not easy but I have not given up on this as I also would have needed this functionality a few time before. Very similar for the regions, they seem hard to get right currently. However, I want to give the Editor some love for build 17, let's see if this can happen. ![]() ![]() |
Astuur![]() Topic Opener |
Posted at: 2011-04-23, 14:22
Wow -- that would be cool!
As usual - glad you see things not too different Happy Easter, Sirver! Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. ![]() ![]() |