Topic: Attempting new desert terrain
Astuur Topic Opener |
Posted at: 2011-05-10, 16:44
For a long time I have thought that the desert terrain is just too flashy in its yellowness. I have toned down desert1_00.png, desert2_00.png, desert3_00.png, desert4_00.png and drysoil_00.png. Here is the comparison: Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
Venatrix |
Posted at: 2011-05-10, 18:52
Yes, it definitely looks more natural, especially the biggest part (desert1?). But there are maybe too much dunes, if thats, what you meant. I think, the orange part is too dark, compared to the other ones. I suppose, it shall be cracked dry earth? In that case the structure should cover the whole area. Just my opinion. Two is the oddest prime. Top Quote |
Astuur Topic Opener |
Posted at: 2011-05-11, 07:07
Hi, Venatrix - thanks for your opinion. Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
SirVer |
Posted at: 2011-05-11, 08:21
A very nice improvement, imho. Top Quote |
fraang |
Posted at: 2011-05-11, 17:52
Very big improvement! Looks awesome! Top Quote |
Astuur Topic Opener |
Posted at: 2011-05-12, 18:21
Glad you like it! So, with a chance of these tiles beeing adopted (where's Chuck and his verdict, btw?), I have additionally modified the beach. It looked a bit odd when adjacent, I thought. Here's again the comparison. Have also placed some of the new stones, to see how they fit the new environment. All those terrain tiles (beach included) can be downloaded here Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
fraang |
Posted at: 2011-05-12, 20:14
Hey Astuur can you make a screenshot with SDL rendering because I am curious how it looks like with the terrain blending. The beach looks nice. Top Quote |
Astuur Topic Opener |
Posted at: 2011-05-13, 06:41
Turned Open_GL off..... Anyone still actually using this? Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
Venatrix |
Posted at: 2011-05-13, 08:12
Yep. Me, for example. The edges arent that sharp with SDL. But I didnt expect the differences that big Two is the oddest prime. Top Quote |
Nasenbaer |
Posted at: 2011-05-13, 13:16
And me as well - I dislike the look the opengl texturing has at the moment (the sharp borders) and I am not the only one, at least it is planned to change the opengl rendering that way, that it looks similiar to the SDL rendering :). So better take the SDL rendering as reference. However for me it looks, as if the texture is not used correctly at all. might it be, that your pngs have an alpha channel (transparency)? if yes, please try again with removed alpha channel. Cheers Top Quote |