Topic: Empire "Re-Roofing" Project
chuckw Topic Opener |
Posted at: 2011-08-26, 05:11
New roofs for empire piggery, scouts_house, sheepfarm, and stonemasons_house and added PlayerColor to scouts_house have been pushed to the development trunk with rev #5955. I see little people. Top Quote |
chuckw Topic Opener |
Posted at: 2011-08-28, 05:38
A new roof for the empire toolsmithy has been pushed to the development trunk with rev #5957. I see little people. Top Quote |
Astuur |
Posted at: 2011-08-28, 05:47
Amazing, how much you can do in such a short time! Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
chuckw Topic Opener |
Posted at: 2011-08-28, 08:29
In some cases, hot spots have been adjusted and/or elements in the model rearranged. Also, in some other cases, I've made some minor cosmetic tweaks like adding PlayerColor to the sails on the windmill, flag at the scouts_house and cloth in the weaving_mill. Other small changes were made that I'll let you find on your own. BTW - The last of the re-roofing is complete. The vineyard, warehouse, weaving_mill and winery have been updated and pushed to the development trunk with rev #5958. Now I plan to return my attention to creating Blender 3D models for the barbarian buildings. I see little people. Top Quote |