Important Dates

Currently Online

Latest Posts

Topic: [GUI] Build helper icons v2

chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2013-04-02, 05:53

Better, but still too large. see my comment above


I see little people.

Top Quote
SirVer

Joined: 2009-02-19, 15:18
Posts: 1440
Ranking
One Elder of Players
Location: Germany - Munich
Posted at: 2013-04-02, 06:43

I am not a big fan of the new yellow in-game: THe houses and the flags somewhat look dirty to me. I like the more vibrant colors we currently have better, and I also think they are more easily distinguishable.


Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2013-04-10, 01:50

Another updates:

Icons have now the size Chuck suggested. The transparency is 90%. I have tried to make the colours more vibrant.

Screenshot:


Top Quote
SirVer

Joined: 2009-02-19, 15:18
Posts: 1440
Ranking
One Elder of Players
Location: Germany - Munich
Posted at: 2013-04-10, 06:25

I like the new vibrant colors a lot face-smile.png


Top Quote
Adamant

Joined: 2012-10-11, 16:21
Posts: 180
Ranking
Widelands-Forum-Junkie
Location: Alemania
Posted at: 2013-04-10, 14:22

May be I don't get the and also not the other. (???)


Ivan the Terrible is dead .. Genghis Khan is dead .. and I do not feel well, too.

Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2013-04-12, 15:13

Adamant wrote: May be I don't get the and also not the other. (???)

What do you mean by that? Can you explain it to me?


Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2013-04-16, 17:18

I like fraang's new designs and most recent colors, too, and would like to see them implemented. Does anyone have an argument against putting them in?

I'll wait a week (until 23 April) and if there is no opposition, I will then see that the graphics are implemented.

Edited: 2013-04-16, 17:22

I see little people.

Top Quote
fraang

Topic Opener
Joined: 2010-02-15, 13:13
Posts: 239
Ranking
Widelands-Forum-Junkie
Posted at: 2013-04-17, 21:39

When the pics get implemented I will upload all stuff (png and blend files) onto OpenGameArt.


Top Quote
fuchur

Joined: 2009-10-07, 14:01
Posts: 186
Ranking
Widelands-Forum-Junkie
Location: Germany
Posted at: 2013-04-18, 21:06

I like those new icons, especially it's nice to have a building for the mines instead of the tool.

But I have one comment on the port space icon. The lower side of the icon (south west and also south east) looks more or less like a long straight line for me. I see the little columns underneath, but still my impression is that of a line. My suggestion is to reduce the free area in front of the buildings and add a small pier to give some structure to the lower edge of the icon. I'm no grphician, and maybe it's too difficult to do. But I wanted to share my thoughts.


Top Quote
chuckw
Avatar
Joined: 2010-03-15, 16:23
Posts: 945
Ranking
One Elder of Players
Location: New York - USA
Posted at: 2013-04-19, 01:29

fraang wrote: When the pics get implemented I will upload all stuff (png and blend files) onto OpenGameArt.

That would be great. I should then be able to access them and push them to the media trunk for future reference. Having the original files from which the pngs are produced is a tremendous help if ever they have to be revisited.


I see little people.

Top Quote