Topic: Fish and Resources
toptopple Topic Opener |
Posted at: 2013-12-03, 10:36
I feel tempted to work on a map and have a few questions. I don't find a game manual, so Im uncertain about: 1) Is fish migration implemented? If yes, does it mean that if I put a fish stack near a lake border, would the fish swim away (assuming there is empty space adjacent)? 2) What is the current implementation of Mines in respect to radius of resource reach? Thanks! Top Quote |
einstein13 |
Posted at: 2013-12-03, 15:18
1) Fish migration (with my knowledge) is not implemented. You have to put fish onl near the coast. 2) It depends on the tribe. If you play Empire or Barbarians, the mines are exploring mountains with radius of 2. Athleantas are mining the radius 5. For that you need only the game Just click on the mine and you will see it's radius. In the last version of the game (bzr versions) you can see their radius even without building them! einstein13 |
toptopple Topic Opener |
Posted at: 2013-12-03, 16:20
Very well! - There are some more questions.. 1) What is the radius of fishers? 2) What is the default value for water resource in grassland (and other lands)? - should be a docu somewhere! 3) What is the default value for fish in water? 4) Is there any automatic game spawning? Top Quote |
toptopple Topic Opener |
Posted at: 2013-12-04, 07:30
Perhaps I should add some explanations. 1) we must discriminate the Walk radius of the Fisher from the Fishing radius (resource mining). What is in the question here is the Fishing radius! 4) with "game" is meant "wild animals" Edited: 2013-12-04, 07:31
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einstein13 |
Posted at: 2013-12-04, 14:11
You shoud make some maps and play them to check all the things einstein13 |
fk |
Posted at: 2013-12-04, 15:18
3) I have read the value 4 as the default for fish resources, but can't confirm this. It must be somewhere from 0 to 20, I guess. Edited: 2013-12-04, 15:18
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