Topic: Background Bird Singing
TreySK Topic Opener |
Posted at: 2015-04-14, 05:28
Hello, i could participate in sound development by recording birds in my area. I could record various spieces that are active in different daytimes. My question is how big sound files would be acceptable so the game doesnt grow in size too much. I think i could provide lots of sound effects, the only limit is space and i know the background sounds are not a priority. Top Quote |
Tibor |
Posted at: 2015-04-14, 20:15
I dont enable sound when playing but this seems as very interesting idea. Top Quote |
GunChleoc |
Posted at: 2015-04-14, 20:20
Having more variation in sounds would make things more lively The sounds for the birds are in If you have some ideas, maybe more sounds for buildings might be interesting too? Edited: 2015-04-14, 20:21
Busy indexing nil values Top Quote |
fk |
Posted at: 2015-04-15, 10:43
What is actually missing are fighting sounds for the soldiers. Animations are more convincing when accompanied by sounds. But whether it's a good idea to record sounds? It should come with as less noise as possible. Top Quote |
SirVer |
Posted at: 2015-04-18, 13:34
There are toooons of useful sound effects missing. It is hard to look at any animation and not think: "Hey, that would be better with a sound effect". So, I would not worry about the data size of sound effects at this point in time. We deal with it when/if it becomes an issue. But adding new sound effects would be awesomest! Top Quote |