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Topic: Disconnect

luitzen
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Joined: 2017-11-10, 09:36
Posts: 7
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Pry about Widelands
Posted at: 2017-11-16, 23:36

Is there any reason not to disconnect foresters and the like? Seems it would create more space for trees if the roads are gone.


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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3317
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One Elder of Players
Location: RenderedRect
Posted at: 2017-11-17, 08:18

I usually disconnect them too. It's only a problem if you want to dismantle them and there is no space for a road left - you can still destroy them though.


Busy indexing nil values

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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1116
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One Elder of Players
Location: Poland
Posted at: 2017-11-17, 09:38

Gamekeeper from barbarians works the same face-wink.png


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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