Topic: A revamp of campaign portraits
brg Topic Opener |
Posted at: 2020-04-10, 18:01
Hello, I am the author of the portraits for the Imperial and Barbarian campaigns and I decided to revamp them.
Personally, I think that the picture looks best when it blends a bit with its window, so the borders need a bit of work. However the nails do not blend too well with the overall presentation, because they are too painting-like, while the rest of the graphics is more sculpture-like. Top Quote |
ektor |
Posted at: 2020-04-10, 19:34
I love your work! it's really pretty. Top Quote |
hessenfarmer |
Posted at: 2020-04-10, 22:43
Hi Brg, welcome back. Personally I like the unaltered borders best, second best is the smal torn borders. In fact it should be the other way round. the text should blend in in pergament style and thios can be torn at the edges. However I don't know whether this is feasible. Another thing is that I created 2 aditional missions in the imperial campaign. I faked some portraits there with gimp and paint which isn't really nice just functional. They could need an artist most I believe. best regards Top Quote |
simplypeachy |
Posted at: 2020-04-10, 22:52
Hey brg, welcome back! Your artwork blends so well with Widelands' aesthetic, great to see that you're back with more WARNING: New-style view packet not found. There may be strange effects regarding unseen areas. |
brg Topic Opener |
Posted at: 2020-04-11, 23:30
Here is the new Boldreth. He is less angry and more flamboyant than before. I did not like the angry Boldreth. If you want the XCF files (GIMP source files), I can post them here. Top Quote |
hessenfarmer |
Posted at: 2020-04-12, 12:16
Hi while I fully understand your position (the old one really looked fierce) we should take into consideration he is still a Warrior that is raging for war. Furthermore he has some attributes that the other barbarians don't have. So I would suggest, if possible to remove the pigtails and perhaps the beard, Perhaps he can carry his helmet (that should look like our warriors helmet from the game wares) this with a more neutral face expression (no smile) would make him look right. in your draft he looks like the bard from the asterix comics. Edited: 2020-04-12, 12:16
Top Quote |
the-x |
Posted at: 2020-04-12, 13:59
Very nice graphics, combined with the Settler 2 move attacking from top down it will add nostalgy Top Quote |
Nordfriese |
Posted at: 2020-04-12, 14:31
Moin, the new portaits look great For Thron's image, the version with slightly torn borders looks best IMHO because it blends well with the story window. I agree that while the old Boldreth is way too angry the new one is looking a bit too friendly; no smile, a helmet, and perhaps less strong lighting on the portrait would emphasise his warlike character better, Top Quote |
brg Topic Opener |
Posted at: 2020-04-12, 20:09
OK, let's see. I put in game:
If Boldreth looks a bit like the bard from Asterix, it is because I used some Gaulish and Briton warriors as a template. I also looked into Frankish and Teutonic warriors, but, in my opinion, they look a bit too "barbaric" and fierce for an economy building game. Granted the fact that we are talking about ethnic groups that spanned for thousands of kilometres, for millennia and that mixed together, usually Germanic warriors from the ancient world are those with longer hairs and beards and who use more leather and furs than wool and linen, not to mentions "exotic" hair-styles, compared to Celts. That said, I did try to not make Boldreth outright Celtic (e.g. no collar around neck, which was pretty much standard for Gauls, nor tattoos like the Britons), but some Celto-Germanic appearance. Gauls used to sport moustaches and some Western Germans like the Franks or the Anglo-Saxons in Britain did too. His smile is to convey self-confidence and boldness, and because he is a bit snarky. Moreover, the Frisians could use some more Northern Germanic appearance. Top Quote |
hessenfarmer |
Posted at: 2020-04-12, 21:03
Hm, ok, Top Quote |