Topic: Diplomacy
kaputtnik Topic Opener |
Posted at: 2022-03-29, 19:19
There is an open pull request which needs testing: Diplomacy This is an important feature and needs some testing from players. So this is your chance to help out with development. All you need is to uninstall the current version and install one of this versions:
After installing please make sure no tribe or other script add-ons are installed. Then either schedule a game with our Playtime Scheduler or just write here in this thread when you may have time for testing. Optimal are games with more than two players Have fun and thanks Top Quote |
kaputtnik Topic Opener |
Posted at: 2022-03-30, 08:58
I am available the whole next weekend:
Top Quote |
arch_stanton |
Posted at: 2022-04-02, 21:37
Me and a friend are rebuilding with the patch now. Anyone around? Top Quote |
kaputtnik Topic Opener |
Posted at: 2022-04-03, 11:25
Sorry for not being around, i was busy yesterday. Top Quote |
the-x |
Posted at: 2022-04-07, 14:21
When does a player declare war on you? Are there any points on which an algorithm decides when to attack. Does AI declare war also to other AI if it gets too strong? I highly recommend this mode as it makes especially singleplayer much more interesting. Top Quote |
the-x |
Posted at: 2022-04-07, 14:44
For Multiplayer the mode can destroy interesting games -> when you have 2 equal 2v2 teams the game gives long fun. When you decide that all Player will declare war on a player the game is more a take out game without all the widelands typical tactics. There must been found a Balance, especially players soziology tend to always declare all on one player war and it it very rarely that one says no i held to my friend if i have to face all other player. Top Quote |
Nordfriese |
Posted at: 2022-06-20, 10:20
The feature has now been merged to master. More testing and bug reporting appreciated Top Quote |