Topic: Bug while starting new (network) game
Nordfriese |
Posted at: 2022-10-28, 22:10
We're working on it but the Mac builds are still giving trouble. Apparently the CI has two different versions of libpng installed and CMake insists on using the defective one. The correct libpng version is installed using brew:
(does this command fix your problem by any chance?) Do you happen to know which other package managers may also be providing libpng, and what the commands to uninstall a package with them might be? Top Quote |
Dillinger76 Topic Opener |
Posted at: 2022-10-29, 20:57
Hi Nordfriese, I've already installed brew and run your command in bash - everything seems to be already installed (see attached log). Nevertheless I'm getting the error see in my attached screenshot in the post before. Maybe I just should wait until this is fixed by "your" team. Best regards, Dillinger Top Quote |
Nordfriese |
Posted at: 2022-10-31, 08:46
The bug should be fixed now. Could you please try out whether the latest daily build works for you? If yes I'll also create a new mac build for the 1.1 release with the change. Incidentally I finally dropped daily builds for Ubuntu 16.04 now since it uses outdated libpng 1.2. Top Quote |
Dillinger76 Topic Opener |
Posted at: 2022-10-31, 09:14
Hi Nordfriese, the daily build 1.2~git1 (dd50f3b@master) Release WORKS! Thanks a lot for your support!! I'm looking forward to play the fixed Widelands 1.1 version. Best regards, Dillinger Top Quote |
Nordfriese |
Posted at: 2022-10-31, 12:03
The new 1.1 binary for MacOS ≥11 is up. Link is the same as before. Edited: 2022-10-31, 12:03
Top Quote |
Dillinger76 Topic Opener |
Posted at: 2022-10-31, 13:33
I've downloaded and installed the MacOS 11 version and it's perfectly working. Thanks a lot! Top Quote |