Topic: Carriers management
hessenfarmer |
Posted at: 2022-11-26, 14:39
Well from my perspective not having at least one type of free carrier is a bug not the attempts of the game handling it, because the game is not designed to handle such definitions. Top Quote |
aDiscoverer |
Posted at: 2023-06-22, 18:11
Just some of my observations about the two carriers (both first type). It often happens when a road is split by a new flag while its carrier is walking on this road. Quite often two new carriers are sent to this road then and the old worker retires on his road. The old carrier just sitting around on the road does not really harm, but it is at least strange. Top Quote |
Kontorotsui Topic Opener |
Posted at: 2023-07-10, 12:44
Yeah it seems harmless, yet is is visually annoying to see like 2-3 carriers (I am playing a modified version which has up to 2 human carries and a donkey) and one sitting there doing nothing. Top Quote |
aDiscoverer |
Posted at: 2023-07-13, 09:33
I made a bug report about the two same carriers on one road and attached a short replay: https://github.com/widelands/widelands/issues/5998 Top Quote |
Kontorotsui Topic Opener |
Posted at: 2023-08-24, 10:15
Great job, a pity so far no one is fixing it, let's hope it gets fixed. Top Quote |