Latest Posts

Topic: Enlarge the player selection window in multiplayer.

MarkMcWire
Avatar
Topic Opener
Joined: 2017-02-08, 20:06
Posts: 339
Ranking
Tribe Member
Location: Eisenach, Germany
Posted at: 2024-09-15, 18:48

If you have a map with more than 7 players in multiplayer, not all players fit in the selection window. You always have to scroll if you want to turn the 8th player on or off.

I suggest making the chat window below a bit smaller so that all 8 players fit in the selection window.


Attachment:
Bildschirmfoto vom 2024-09-15 19-46-03.png

My widelands addons: https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP-/view?usp=sharing

Top Quote
MarkMcWire
Avatar
Topic Opener
Joined: 2017-02-08, 20:06
Posts: 339
Ranking
Tribe Member
Location: Eisenach, Germany
Posted at: 2024-09-15, 18:49

To test the AI, I have to restart games quite often to test changes to the scripts. It's really annoying having to scroll every time to turn off player #8.

Edited: 2024-09-15, 18:50

Attachment:
Bildschirmfoto vom 2024-09-15 19-46-13.png

My widelands addons: https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP-/view?usp=sharing

Top Quote
Nordfriese
Avatar
Joined: 2017-01-17, 17:07
Posts: 2005
OS: Debian Testing
Version: Latest master
Ranking
One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2024-09-15, 18:56

+1

Note that if you want a convenient way to create a new game with predefined settings, you should create a game template file in your Widelands home directory and run it with ./widelands --new_game_from_template=FILENAME. See data/templates/new_game_template for an example file with documentation of the available settings.


Top Quote
Alasia
Avatar
Joined: 2020-04-26, 04:07
Posts: 13
Ranking
Pry about Widelands
Location: Australia
Posted at: Yesterday 08:04

Nordfriese wrote:

Note that if you want a convenient way to create a new game with predefined settings,

Thank you for this tip!


github: Alasiax

Top Quote