Topic: Attempting new Water terrain Tiles
Astuur Topic Opener |
Posted at: 2011-06-04, 13:06
I have tried to make new water tiles - currently only for greenland. I had to use some more pictures for the animation to show the effect. The pictures are for color comparison only. For the animation you must replace the old files with the new ones. OpenGL plays somewhat smoother then SDL. Animated gif for a first impression Have been working on the Desert Ocean meanwhile; here is the result Edit:Forgot to say: The desert tiles are OpenGL only, they look bad on SDL. I have a 256 palletted imagem which is better for SDL, but worse on OpenGL. I am now trying to find a compromize. Please give me your thoughts about this stuff. Edited: 2011-06-05, 12:12
Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
Astuur Topic Opener |
Posted at: 2011-06-09, 08:22
After doing the Ice_flows animations, I have matched the color of the water anim in Winterland. Been testing the water anims in the game. Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
Astuur Topic Opener |
Posted at: 2011-06-09, 17:25
Given the lack of feedback, I follow my own assessment. hey guys, that's a bit disappointing: 88 hits and nobody willing to comment? Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
fraang |
Posted at: 2011-06-09, 20:57
I really like them! Can you uplaod the new ones? Want to try them out. Top Quote |
Astuur Topic Opener |
Posted at: 2011-06-10, 08:10
Here is the archive Some comments: Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
chuckw |
Posted at: 2011-06-13, 15:51
@Astuur: VERY nice! I played around with the water graphics myself a while back but ran up against the animation loop issue and just didn't have the time to wrestle with it. I haven't downloaded your files yet, but what I see here I really like. BTW, the gifs are a brilliant idea to convey the animation here in the forum. (I'm embarrassed to admit that that idea never occurred to me.) A thought: You might experiment with darkening the winterland water or give it more of a gray, steely look to convey the colder climate. Great work! Keep it up! I'm sorry to have responded so late. Cheers! I see little people. Top Quote |
Astuur Topic Opener |
Posted at: 2011-06-13, 17:46
Hello Chuck, nice to have you dropping in here again! The trouble with the animated gifs is just, that the playing speed is totally independent from what it will be within the game! As for the winterland water (and Ice-flows) color, I had initially thought exactly the same thing: Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |
SirVer |
Posted at: 2011-06-16, 09:50
Very good to have someone working on the water textures. They have been bugging me quite a bit :). Top Quote |
chuckw |
Posted at: 2011-08-02, 16:59
@Astuur: You will find the file "terrainconf" in each of the world's directories. The section "wasser" contains an fps= parameter you might be able to play with. I see little people. Top Quote |
Astuur Topic Opener |
Posted at: 2011-08-02, 17:50
Thanks -- I found them meanwhile Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. |