Map: dust in the wind
Description:
You are surrounded by six enemies with more space and resources than you. land offers you no opportunities, so you must build your empire among faraway small islands, scattered like dust in the wind. Can you make your economy work under those conditions?
Hint:
This is an excercice in building an economy over long distances, not at finding small islands in a large ocean like needles in a haystack. For that reason, you can find the 20 islands by following the paths of darker water. They are also numbered for the player's convenience. Minable areas are color-coded so that you don't need to bother with geologists.
Comment by uploader:
Another one of my challenge maps. This time you have good land and plenty of ores, you just have to deal with the craziest transportation system ever devised for this game. Be ready to make tons of shipyards. I've been working on and off on this map for over one year because I had a hard time finding a good balance. Also, the actual difficulty is a bit random, as the six computer players, while having very similar starting conditions, can develop in very different ways.
Incidentally, this map also doules as a good test for shipping and economy algorithms, and one bug has already been found while playing it.
Beat this map fast! If a better shipping algorithm is implemented, you'll get less bragging points
Basic Information:
Author: | King of nowhere |
World: | One World |
Dimensions: | 512 x 512 |
Max. Players: | 8 |
Downloads: | 1290 |
Comments: | 5 |
Rating: | |
Upload: | by king_of_nowhere at 2017-01-21, 00:03 |
Comments on this Map:
king_of_nowhere |
well, that was exactly the idea anyway, I never post a map before defeating it. I took advantage of the AIs breaking through the stone at different speeds; I killed the first player who did it, then took its resources and used them against the other players. |
WorldSavior |
So could be glad that they didn't do so all at the same time To avoid it, I expanded through the stones quite quickly |
WorldSavior |
*"you could be glad" |
WorldSavior |
Well, in comparison to "Concentric Rings", it's not a torture, but okay I defeated the white player with the help of a colosseum, settled two islands and used 10 stonecutters to expand to the northwest. When I broke through the rocks, I could defeat the two AIs there quickly and take their land. The rest was not that hard... So do you see now the possibility to win this? |
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toptopple
Another one of your torture maps! ;) With AI-players sitting on piles of resources, I don't see how you can possibly win on this. Perhaps everything's a bit too large in this setup, except for the first human player's land.