Changes in EditorHelpHelp
Editor Comment
updated some stuff
Revision Differences of Revision 6
## Help for the Widelands Map Editor ¶¶
With the Map Editor players can create their own maps and scenarios. This document is supposed to describe
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When you start the Editor you see a plain map with nothing on it yet and nine buttons at the bottom edge of the screen. ¶
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![editor-bottom-menu.jpg](/wlmedia//wlimages/Editor-bottom-menu.jpg) ¶
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Clicking on these buttons (or using hotkeys) has following consequences respectively: ¶
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No. | description | hotkey(s) ¶
------- | ------------------------------------------------------------------- | --------- ¶
1. | opens [Main Menu](../EditorHelpMainMenu) | H ¶
2. | opens [Tool Menu](../EditorHelpToolMenu) | T ¶
3. | opens [Toolsize Menu](../EditorHelpToolsizeMenu) | 1 through 0 ¶
4. | toggles Minimap on/off - identical to the Minimap in the game | M ¶
5. | toggles Build Help on/off - identical to the Build Help in the game | Space ¶
6. | opens [Player Options](../EditorHelpPlayerOptions) | P ¶
7. | opens [Event Menu](../EditorHelpEventMenu) | E ¶
8. | opens EditorHelpVariablesMenu | ¶
9. | opens EditorHelpObjectivesMenu | ¶
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* pressing __I__ activates information tool. ¶
For further information on any functions please follow the proper link. Aside from the above, this Help also contains a TriggerAndEventsReference as currently available. ¶
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| ~ | [Editor Help](../EditorHelpHelp) | ~ | ¶
- | - | -------------------------------- | - | - ¶
[Editor Tutorial](../EditorHelpTutorial) | ~ | [Main Menu](../EditorHelpMainMenu) [Tool Menu](../EditorHelpToolMenu) [Toolsize Menu](../EditorHelpToolsizeMenu) [Player Options](../EditorHelpPlayerOptions) — [Event Menu](../EditorHelpEventMenu) — [Variables Menu](../EditorHelpVariablesMenu) — [Objectives Menu](../EditorHelpObjectivesMenu) | ~ | [Editor Tutorial](../EditorHelpTutorial) ¶