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# Tutorial to Using the Widelands' Map Editor ¶

The purpose of this Tutorial is to show and explain the progress of creating a map with the Widelands' Map Editor step by step. For more condensed and specific information on the Editor's functions, check out the [editor help](../EditorHelpHelp). ¶

The Tutorial is structured as follows: ¶

1. [Creating a map](../EditorTutorialNewMap) ¶
2. [Shaping the terrain](../EditorTutorialShapeTerrain) ¶
3. [Height levels](../EditorTutorialHeightLevels) ¶
4. [Placing resources and bobs](../EditorTutorialPlaceResources) ¶
5. [Remaining stuff](../EditorTutorialRemainingStuff) ¶

The following pages contain a relatively high number of pictures, therefore don't be concerned if loading a page takes a bit longer than usual. ¶


| ~ | [Editor## Tutorial](../EditorHelpTutorLial) | ~ | nks
- | - | -------------------------------- | - | - ¶
[Editor Help](../EditorHelpHelp) | ~ |
[Creating a map](../EditorTutorialNewMap) —
[Shaping the terrain](../EditorTutorialShapeTerrain) —
[Height levels](../EditorTutorialHeightLevels) —
[Placing resources and bobs](../EditorTutorialPlaceResources) —
[Remaining stuff](../EditorTutorialRemainingStuff) | ~ |

[Editor Help](../EditorHelpHelp)