Changes in Europeans - Wares
Revision Differences of Revision 6
# All Wares of the Europeans Tribe ¶¶
## See also ¶
[[All - Wares]]<br> ¶
[[https://www.widelands.org/encyclopedia/barbarians/wares/|Barbarians - Wares]]<br> ¶
[[https://www.widelands.org/encyclopedia/empire/wares/|Empire - Wares]]<br> ¶
[[https://www.widelands.org/encyclopedia/atlanteans/wares/|Atlanteans - Wares]]<br> ¶
[[https://www.widelands.org/encyclopedia/frisians/wares/|Frisians - Wares]]<br> ¶
[[https://www.widelands.org/encyclopedia/amazons/wares/|Amazons - Wares]]<br> ¶
Europeans - Wares ¶
[[Romans - Wares]]<br> ¶
¶
id | group | technical | name | image | tribe | producer | consumer | notice ¶
:---- | :----: | :---- | :----: | :---- | :---- | :---- | :---- | :---- ¶
70 | World<br>Ressource | water | Water |
24 | World<br>Ressource | coal | Coal |  |  | Advanced Charcoal Kiln {8 Log = 5 Coal , 8 Scrap wood = 5 Coal}<br>Basic Charcoal Kiln {} | consumer | notice ¶
52 | World<br>Ressource | ore | Ore |  |  | Iron Mine Level 5<br>Iron Mine Level 4<br>Iron Mine Level 3<br>Iron Mine Level 2<br>Iron Mine Level 1<br>Basic Iron Mine<br>Gold Mine Level 5<br>Gold Mine Level 4<br>Gold Mine Level 3<br>Gold Mine Level 2<br>Gold Mine Level 1<br>Basic Gold Mine | Advanced Smelting Works<br>Basic Smelting Works | - ¶
37 | World<br>Ressource | granite | Granite |  |  | Basic Quarry<br>Stone Mine Level 3<br>Stone Mine Level 2<br>Stone Mine Level 1<br>Basic Stone Mine<br>Coal Mine Level 5<br>Coal Mine Level 4<br>Coal Mine Level 3<br>Coal Mine Level 2<br>Coal Mine Level 1<br>Basic Coal Mine<br>Iron Mine Level 5<br>Iron Mine Level 4<br>Iron Mine Level 3<br>Iron Mine Level 2<br>Iron Mine Level 1<br>Basic Iron Mine<br>Gold Mine Level 5<br>Gold Mine Level 4<br>Gold Mine Level 3<br>Gold Mine Level 2<br>Gold Mine Level 1<br>Basic Gold Mine | Advanced Stonemason's House<br>Basic Lime Kiln<br>Construction Site | - ¶
47 | World<br>Ressource | marble | Marble |  |  | Advanced Quarry<br>Basic Quarry<br>Stone Mine Level 3 {4 Planks = 4 Marble * 2 Quartz * 2 Diamond * 8 Granite}<br>Stone Mine Level 2 {4 Blackwood = 4 Marble * 2 Quartz * 2 Diamond * 8 Granite}<br>Stone Mine Level 1 {4 Blackwood = 4 Marble * 2 Quartz * 2 Diamond * 8 Granite}<br>Basic Stone Mine {3 Log = 3 Marble * 1 Quartz * 1 Diamond * 4 Granite}<br>Iron Mine Level 5<br>Iron Mine Level 4<br>Iron Mine Level 3<br>Iron Mine Level 2<br>Iron Mine Level 1<br>Basic Iron Mine<br>Gold Mine Level 5<br>Gold Mine Level 4<br>Gold Mine Level 3<br>Gold Mine Level 2<br>Gold Mine Level 1<br>Basic Gold Mine | Advanced Stonemason's House<br>Construction Site | - ¶
55 | World<br>Ressource | quartz | Quartz |  |  | producer | consumer | notice ¶
31 | World<br>Ressource | diamond | Diamond |  |  | producer | consumer | notice ¶
46 | World<br>Ressource | log | Log |  |  | Advanced Lumberjack's House<br>Basic Lumberjack's Hut | Agricultur products market<br>Advanced Sawmill<br>Basic Sawmill<br>Advanced Charcoal Kiln<br>Construction Site | - ¶
33 | World<br>Ressource | fish | Fish |  |  | producer | consumer | notice ¶
50 | World<br>Ressource | meat | Meat |  |  | producer | consumer | notice ¶
57 | Tribe<br>Ressource | rubber | Rubber |  |  | producer | consumer | notice ¶
56 | Tribe<br>Ressource | reed | Reed |  |  | producer | consumer | notice ¶
58 | Tribe<br>Ressource | rye | Rye |  |  | producer | consumer | notice ¶
71 | Tribe<br>Ressource | wheat | Wheat |  |  | producer | consumer | notice ¶
73 | Tribe<br>Ressource | wool | Wool |  |  | producer | consumer | notice ¶
08 | Tribe<br>Ressource | barley | Barley |  |  | producer | consumer | notice ¶
13 | Tribe<br>Ressource | blackroot | Blackroot |  |  | producer | consumer | notice ¶
22 | Tribe<br>Ressource | clay | Clay |  |  | Advanced Terraformer's House {1 Water = 1 Clay}<br>Basic Terraformer's House {1 Water = 1 Clay} | Advanced Stonemason's House<br>Basic Lime Kiln | - ¶
29 | Tribe<br>Ressource | corn | Corn |  |  | producer | consumer | notice ¶
30 | Tribe<br>Ressource | cotton | Cotton |  |  | producer | consumer | notice ¶
35 | Tribe<br>Ressource | fruit | Fruit |  |  | producer | consumer | notice ¶
38 | Tribe<br>Ressource | grape | Grape |  |  | producer | consumer | notice ¶
20 | Tribe<br>Material | brick | Brick |  |  | Advanced Stonemason's House {3 Coal * 4 Clay * 2 Granite = 4 Brick}<br>Basic Lime Kiln {2 Coal * 3 Clay * 1 Granite = 3 Brick} | Construction Site | - ¶
51 | Tribe<br>Material | metal_alloy | Mixed Metal alloy |  |  | Advanced Smelting Works {2 Coal * 2 Scrap Metal = 2 Mixed Metal Alloy },<br>{ 6 Coal * 6 Ore = 6 Mixed Metal Alloy }<br>Basic Smelting Works { 3 Coal * 3 Ore = 3 Mixed Metal Alloy } | Advanced Big Manufactory<br>Basic Big Manufactory<br>Shipyard<br>Ferry Yard | - ¶
48 | Tribe<br>Material | marble_column | Marblecolumn |  |  | Advanced Stonemason's House {6 Marble = 4 Marble Column} | Construction Site | - ¶
61 | Tribe<br>Material | scrap_wood | Scrap wood |  |  | Advanced Sawmill<br>Basic Sawmill | Advanced Charcoal Kiln<br>Basic Charcoal Kiln | - ¶
60 | Tribe<br>Material | scrap_metal | Scrap metal |  |  | Colosseum { 1 Input consume = 1 Scrap Metal}<br>Advanced Battle Arena<br>Normal Battle Arena | Advanced Smelting Works | - ¶
54 | Tribe<br>Material | planks | Planks |  |  | Advanced Sawmill {12 Log = 12 Scrap wood * 16 Planks}<br>Basic Sawmill {4 Log = 4 Scrap wood * 4 Planks} | Crafts products market<br>Advanced Shoemakers House<br>Shipyard<br>Ferry Yard<br>Construction Site | - ¶
14 | Tribe<br>Material | blackwood | Blackwood |  |  | Advanced Sawmill {12 Log = 12 Scrap wood * 16 Blackwood}<br>Basic Sawmill {4 Log = 4 Scrap wood * 4 Blackwood} | Crafts products market<br>Advanced Weaponsmithy<br>Advanced Toolsmithy<br>Basic Toolsmithy<br>Advanced Tailors House<br>Basic Tailors House<br>Basic Shoemakers House<br>Basic Weaponsmithy<br>Advanced Big Manufactory<br>Basic Big Manufactory | - ¶
39 | Tribe<br>Material | grout | Grout |  |  | producer | consumer | notice ¶
43 | Tribe<br>Material | honey | Honey |  |  | producer | consumer | notice ¶
36 | Tribe<br>Material | gold | Gold |  |  | producer | consumer | notice ¶
23 | Tribe<br>Material | cloth | Cloth |  |  | producer | consumer | notice ¶
34 | Tribe<br>Material | flour | Flour |  |  | producer | consumer | notice ¶
45 | Tribe<br>Material | leather | Leather |  |  | producer | consumer | notice ¶
25 | Trading | coin_copper | Copper coin |  |  | producer | consumer | notice ¶
26 | Trading | coin_gold | Golden coin |  |  | producer | consumer | notice ¶
27 | Trading | coin_silver | Silver coin |  |  | producer | consumer | notice ¶
28 | Trading | coin_wooden | Wooden coin |  |  | producer | consumer | notice ¶
72 | Food | wine | Wine |  |  | producer | consumer | notice ¶
44 | Food | honey_bread | Honeybread |  |  | producer | consumer | notice ¶
49 | Food | mead | Mead |  |  | producer | consumer | notice ¶
10 | Food | beer | Beer |  |  | producer | consumer | notice ¶
11 | Food | beer_strong | Strong beer |  |  | producer | consumer | notice ¶
12 | Food | biscuit | Biscuit |  |  | producer | consumer | notice ¶
19 | Food | bread | Bread |  |  | producer | consumer | notice ¶
59 | Worker<br>Tool | saw | Saw |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Saw }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Saw } | consumer | notice ¶
40 | Worker<br>Tool | hammer | Hammer |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Hammer }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Hammer } | consumer | notice ¶
53 | Worker<br>Tool | pick | Pick |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Pick }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Pick } | consumer | notice ¶
62 | Worker<br>Tool | scythe | Scythe |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Scythe }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Scythe } | consumer | notice ¶
32 | Worker<br>Tool | felling_ax | Felling ax |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Felling Ax }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Felling Ax } | consumer | notice ¶
21 | Worker<br>Tool | buckets | Buckets |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Buckets }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Buckets } | consumer | notice ¶
09 | Worker<br>Tool | basket | Basket |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 2 Blackwood = 3 Basket }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * 1 Coal * 1 Log = 2 Basket } | Carrier 3 | - ¶
65 | Worker<br>Tool | shovel | Shovel |  |  | Advanced Big Manufactory { 1 Mixed Metal Alloy * Coal * 2 Blackwood = 3 Shovel }<br>Basic Big Manufactory { 1 Mixed Metal Alloy * Coal * 1 Log = 2 Shovel } | Builder<br>Basic Ranger<br>Basic Terraformer<br>Basic Stonecutter | - ¶
05 | Recruit<br>Equipment | armor_wooden | Light Wooden Armor |  |  | Advanced Tailors House {1 Blackwood = 2 Light Wooden Armor }<br>Basic Tailors House {1 Blackwood = 2 Light Wooden Armor}<br>Advanced Big Manufactory {1 Blackwood = 2 Light Wooden Armor}<br>Basic Big Manufactory {1 Blackwood = 2 Light Wooden Armor} | Wood Products Market<br>Advanced Trainingscamp<br>Basic Trainingscamp | - ¶
01 | Soldier<br>Equipment | armor | Armor |  |  | Advanced Weaving Mill {4 Cotton = 3 Armor}<br>Basic Weaving Mill {3 Reed = 2 Armor}<br>Advanced Big Manufactory {4 Cloth = 3 Armor} | Craft products market<br>Advanced Tailors House<br>Basic Tailors House | notice ¶
04 | Soldier<br>Equipment | armor_processed | Processed Armor |  |  | Advanced Tailors House {1 Cloth * 2 Armor = 2 Processed Armor}<br>Basic Tailors House {1 Cloth * 1 Armor = 2 Processed Armor}<br>Advanced Big Manufactory {3 Cloth = 2 Processed Armor}<br>Basic Big Manufactory {3 Reed = 2 Processed Armor} | Training Center (Health)<br>Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena<br>Basic Battle Arena | notice ¶
03 | Soldier<br>Equipment | armor_compressed | Compressed Armor |  |  | Advanced Tailors House {1 Rubber * 2 Armor = 2 Compressed Armor}<br>Advanced Big Manufactory {1 Rubber * 3 Cloth = 2 Compressed Armor} | Training Center (Health)<br>Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena | notice ¶
02 | Soldier<br>Equipment | armor_advanced | Advanced Armor |  |  | Advanced Tailors House {2 Rubber * 2 Armor = 2 Advanced Armor}<br>Advanced Big Manufactory {2 Rubber * 3 Cloth = 2 Advanced Armor}| Training Center (Health)<br>Colosseum<br>Advanced Battle Arena | notice ¶
06 | Soldier<br>Equipment | ax | Ax |  |  | producer | consumer | notice ¶
07 | Soldier<br>Equipment | ax_broad | Broad ax |  |  | Advanced Weaponsmithy {1 Mixed Metal Alloy * 1 Coal * 1 Blackwood = 2 Broad Ax}<br>Advanced Big Manufactory {1 Mixed Metal Alloy * 1 Coal * 1 Blackwood = 2 Broad Ax} | Training Center (Attack)<br>Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena | notice ¶
69 | Soldier<br>Equipment | sword_broad | Broad sword |  |  | Advanced Big Manufactory {2 Mixed Metal Alloy * 1 Coal * 1 Blackwood = 2 Broadsword} | Colosseum<br>Advanced Battle Arena | notice ¶
66 | Soldier<br>Equipment | spear | Spear |  |  | producer | consumer | notice ¶
67 | Soldier<br>Equipment | spear_advanced | Advanced spear |  |  | Advanced Big Manufactory {1 Mixed Alloy Metal * 1 Coal * 1 Blackwood = 2 Advanced Spear}<br>Basic Big Manufactory {1 Mixed Alloy Metal * 1 Coal * 1 Log = 2 Advanced Spear} | Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena<br>Basic Battle Arena | - ¶
68 | Recruit<br>Equipment | spear_wooden | Wooden spear |  |  | Advanced Big Manufactory {1 Blackwood = 2 Wooden Spear}<br>Basic Big Manufactory {1 Log = 2 Wooden Spear} | Advanced Trainingscamp<br>Basic Trainingscamp | - ¶
15 | Soldier<br>Equipment | boots_advanced | Advanced boots |  |  | Advanced Big Manufactory {3 Rubber * 1 Blackwood = 2 Advanced Boots} | Advanced Scout's House<br>Colosseum<br>Advanced Battle Arena | notice ¶
16 | Soldier<br>Equipment | boots_sturdy | Sturdy boots |  |  | Advanced Big Manufactory {2 Rubber * 1 Blackwood = 2 Sturdy Boots}<br>Basic Big Manufactory {2 Rubber * 1 Log = 2 Sturdy Boots} | Basic Scouts House<br>Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena<br>Basic Battle Arena | notice ¶
17 | Soldier<br>Equipment | boots_swift | Swift boots |  |  | Advanced Big Manufactory {3 Rubber * 1 Blackwood = 2 Swift Boots} | Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena | notice ¶
18 | Recruit<br>Equipment | boots_wooden | Wooden boots |  |  | Advanced Big Manufactory {1 Blackwood = 2 Wooden Boots}<br>Basic Big Manufactory {1 Log = 2 Wooden Boots} | Advanced Trainingscamp<br>Basic Trainingscamp | - ¶
63 | Soldier<br>Equipment | shield_advanced | Advanced Shield |  |  | Advanced Big Manufactory {2 Mixed Metal Alloy * 1 Coal = 2 Advanced Shield} | Colosseum<br>Advanced Battle Arena | notice ¶
64 | Soldier<br>Equipment | shield_steel | Steel shield |  |  | Advanced Big Manufactory {1 Mixed Metal Alloy * 1 Coal = 2 Steel Shield} | Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena | notice ¶
41 | Soldier<br>Equipment | helmet_mask | Mask |  |  | Advanced Big Manufactory {1 Mixed Metal Alloy * 1 Coal = 2 Mask}<br>Basic Big Manufactory {1 Mixed Metal Alloy * 1 Coal = 2 Mask} | Colosseum<br>Advanced Battle Arena<br>Normal Battle Arena<br>Basic Battle Arena | notice ¶
42 | Recruit<br>Equipment | helmet_wooden | Wooden helmet |  |  | Advanced Big Manufactory {1 Blackwood = 2 Wooden Helmet}<br>Basic Big Manufactory {1 Log = 2 Wooden Spear} | Advanced Trainingscamp<br>Basic Trainingscamp | - ¶
¶
## Notices ¶
The European Tribe is not included in the default Game .<br> ¶
The European Tribe is a Addon Content . To play this Tribe there are required Widelands in **<code>Version 1.1</code>** or higher .<br> ¶
And the two Addons **<code>europeans_main.wad</code>** and **<code>europeans_base.wad</code>** are required .<br> ¶
Additionally there two other Addons **<code>europeans_agricultur.wad</code>** and **<code>europeans_trading.wad</code>** that are aviable to expand the economy of the Europeans Tribe .<br> ¶
<br> ¶
The Europeans Addon **<code>europeans_base.wad</code>** don't use **<code>id</code>** for **<code>ware_id</code>** in the Wares folder to order the Wares .<br> ¶
The **<code>id</code>** in t