Latest Posts

Changes in Game improvement suggestions

Editor Comment

added changes from revision #5


Revision Differences of Revision 7

[TOC] ¶

back to [[Main Page]] ¶

The discussion and voting for game improvment suggestions can found in the [Forum](/forum/forum/2/) .<br> ¶
Note a Improvement Suggestion can also been deleted from this Table List , in the case if it is implemented or Suggestion clear rejected .<br> ¶

# Result legend ¶
icon | meaning ¶
:---- | :---- ¶
![](/wlmedia/wlimages/square_white.png) | No information about result / Suggestion not posted ¶
![](/wlmedia/wlimages/square_yellow.png) | decision pending / Suggestion posted ¶
![](/wlmedia/wlimages/square_red.png) | Improvement Suggestion rejected ¶
![](/wlmedia/wlimages/square_red_green.png) | Improvement Suggestion partially accepted ¶
![](/wlmedia/wlimages/square_green.png) | Improvement Suggestion accepted ¶
![](/wlmedia/wlimages/square_black.png) | Improvement Suggestion in the Game implemented ¶

# History of requested game improvment suggestions ¶
id | type | suggestion title | suggestion description / short rejection reason | made by | links | result | date ¶
:---- | :---- | :---- | :---- | :---- | :---- | :---- | :---- ¶
000 | Entire<br>Game | Bring Widelands<br>on Steam | Publish Widelands on Steam for more Players<br><br>REJECTION REASON :<br>Violation with the License Model of Widelands - OpenSource Project | Several<br>Users | [Forum](/forum/topic/5810/?page=1#post-40480)<br>[Forum](/forum/topic/1838/) | ![](/wlmedia/wlimages/square_red.png) | 2015 ¶
001 | Unit<br>Behavior | No Ships stacking | Allow that only one Ship can enter a single point and<br>each ship has a radius of one in there no other ship can enter points . | Teayo |
[Forum](/forum/topic/6161/) | ![](/wlmedia/wlimages/square_yellowhite.png) | 2024 ¶
002 | Addon<br>Manager<br>UI | No anonymous voters | Display the voters names that rated a Add-On under the Voting result . | OIPUN | [Forum](/forum/topic/6122/?page=1#post-42975) | ![](/wlmedia/wlimages/square_red.png) | 2024 ¶
003 | Unit<br>Behavior | Abandoned military buildings | Removal of the restriction that there must always be at least one soldier in a military building .<br>Equivalent to workers from production buildings who can also be sent away ,<br>leaving the production building unoccupied . | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2024 ¶
004 | Addon<br>Manager<br>UI | Simplifying Add-On voting | Replace the 1 to 10 star add-on rating system with a "Like" rating system.<br>Optionally also with a "Dislike" option . | Teayo | [Forum](/forum/topic/6122/?page=1#post-42980) | ![](/wlmedia/wlimages/square_red.png) | 2024 ¶
005 | Unit<br>Modify | Lua Definition for Flags | Possibility to customization the flags of a tribe via Lua definition files ,<br>such as maximum number of wares stored on flag or setup / dismantling animations sounds . | Teayo | [Forum](/forum/topic/6097/?page=1#post-42779) | ![](/wlmedia/wlimages/square_red_green.png) | 2024 ¶
006 | Addon<br>Manager<br>UI | Filter for installed add-ons | Ability to filter installed add-ons similar to the Add-On Server Browser . <br> * Show / Hide - Enabled / Disabled Add-Ons in Add-On List<br> * Show / Hide - Add-Ons with Categories ... | Teayo | [Forum](/forum/topic/6146/?page=1#post-43183) | ![](/wlmedia/wlimages/square_yellow.png) | 2025 ¶
007 | Unit<br>Interface | Better Soldiers preference<br>for Military sites | A 5-Step-Preference for Military sites similar to the Wares Preference of Production sites | Teayo | [Forum](/forum/topic/6082/)<br>[Forum](/forum/topic/5090/) | ![](/wlmedia/wlimages/square_green.png) | 2024 ¶
008 | Unit<br>Behavior | Soldier healing<br>Training sites | Add the Soldiers healing Property for Training sites Lua definition files | Teayo | [Forum](/forum/topic/6043/) | ![](/wlmedia/wlimages/square_red.png) | 2024 ¶
009 | Unit<br>Behavior | Construction sites<br>producing Wares | Add the ability that Constrution sites can produce Wares when building Buildings .<br>For Wares Category of Transportation Tools Wares to transport other Wares . | Teayo | [Forum](/forum/topic/6044/) | ![](/wlmedia/wlimages/square_white.png) | 2024 ¶
010 | Player<br>Support | Notification when<br>lose territory | Notification when you lose territory to the enemy | Runa | Discord | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
011 | Player<br>Support | Show Ship Travel Path | Show the Path that a selected Ship travels to his target or highlight the target | feldschloesschenprinz | [Forum](/forum/topic/5993/) | ![](/wlmedia/wlimages/square_red.png) | 2024 ¶
012 | Graphic<br><br>Game<br>Mechanic | True Unit Scale | Standardization of Unit Graphic sizes and display size in Game .<br>Several Users descripted the Size of different Units as non-proportional to each other .<br>For Example Trees , Rocks versus Workers and Buildings | Several<br>Users<br><br>Teayo | Discord<br><br>Youtube<br>Comments | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
013 | Player<br>Control | Spectator Mode<br>for Singleplayer | Add the Spectator Mode from the Multiplayer also<br>for the Singleplayer to spectate Only-AI-Computer Games<br><br>REJECTION REASON :<br>Specating only AI-Computer Rounds are currently possible<br>via Multiplayer > LAN Local Home Network > Open and host new Round | CentrawhileYT | [Forum](forum/topic/6153/) | ![](/wlmedia/wlimages/square_red.png) | 2025 ¶
014 | Game<br>Mechanic | Buildings shares Flags | Allow to connect several Buildings to one Flag .<br>1. Click on Build Plot Space<br>2. Click on UI-Menu for selecting Building Type<br>3. Mouse moving controls building Orientation .<br>Building Image has transparency of 66% and a saturation of 50% .<br>4. Click for set Building Orientation and placing Building<br>5. Automaticly additionally place a Flag if Building is not Connected to a existing Flag . | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
015 | Graphic<br><br>Game<br>Mechanic | Rotation of Player View | Allow the Rotation of Player / Spectator View on the Game Map .<br>Current only one Direction of View from south .<br>Suggested six View Directions including View from south .<br>Additionally another six flat views from up 90° degree with no height rendering | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
016 | Player<br>Support | Display Terrain Names<br>in a running Round | As UI-Menu Feature when double Mouse Click or<br>as Geologist Programm<br><br>For show which Trees are best for current / selected Terrain . | mxb2001<br>OIPUN | [Forum](/forum/topic/6129/) | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
017 | Unit<br>Behavior | Scout Ships | Ships that manually / automaticly scouting the sea<br>notifying message for founded port plot spaces without stopping<br><br>ACCEPTED :<br>Scout Mode for Expedition and or Warships - Automatic Ship Control Scouting<br>REJECTED :<br>No new Ship Type | Ron_of_Nord | [Forum](/forum/topic/5968/) | ![](/wlmedia/wlimages/square_red_green.png) | 2024 ¶
018 | Graphic | Show Base<br>Building Plot Space | suggestion description missing | Archaon_Ever_Salty<br>SandJ | [Forum](/forum/topic/6112/) | ![](/wlmedia/wlimages/square_yellow.png) | 2024 ¶
019 | Graphic<br><br>Game<br>Mechanic | Custom Building<br>burning Animations<br>and<br>Ruins Images<br>Images | Allow rendering of custom building burning animation if a building is burning .<br>In Case of burning building has no custom burning animation<br>use the current generic building burning animation .<br>Allow rendering of custom building ruins images if a building was burnt down .<br>In Case of burnt downed building has no custom ruin image<br>use the current generic building ruin image . | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
020 | Graphic<br><br>Game<br>Mechanic | Custom Worker<br>burning Animations<br>exhausted / dying<br>Animations and<br>Corpse Images | If a building is destroyed while the Worker is inside the building ,<br>Worker catching fire and runs out without searching a Flag<br>runs with double speed than normal Worker walk speed .<br>Dying Animation for Worker burned and for Worker exhausted .<br>Worker exhausting when regular searching Flag but dont find a Flag in Time .<br>Dead Immovable size none Corpses of dead Workers / Soldiers .<br>Additionally bloody Corpse Variant Specially for Soldiers that fallen in losed fight | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
021 | Unit<br>behavior | Aerial Scouts<br>Flying Workers / Objects | Add Flying Scouts to the Game , that can pass / fly over Water and Mountains<br><br>REJECTED : (by tothxa)<br>Doesn't fit the tech level of the tribes. | Ron_of_Nord | [Forum](https://www.widelands.org/forum/topic/6172/) | ![](/wlmedia/wlimages/square_red.png) | 2025 ¶
022 | Multiplayer | Server hosted<br>Multiplayer Games | Ability to host a Game from a Server , like the official Widelands Server and give the Players the ability to join , leave and rejoin a running Game on the Server .<br>Would a big good Point for long Multiplayer Games or International Games and Games with long Rounds . | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶
023 | Multiplayer | Player rejoin running Game | Ability that Players can rejoin a running Game , to continue of if the Player was not at initial start to observe the running Game | Teayo | | ![](/wlmedia/wlimages/square_white.png) | 2025 ¶

# Redirects ¶
None ¶

# Tags ¶
game ¶

# Media Images ¶
image | name | version | date | size ¶
:---- | :---- | :---- | :---- | :---- ¶
![](/wlmedia/wlimages/square_red.png) | square_red.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_red_green.png) | square_red_green.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_green.png) | square_green.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_blue.png) | square_blue.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_yellow.png) | square_yellow.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_white.png) | square_white.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_gray.png) | square_gray.png | 1 | 2024/12/17 | 24.24px ¶
![](/wlmedia/wlimages/square_black.png) | square_black.png | 1 | 2024/12/17 | 24.24px