Changes in GenericMovementSuggestions
Old Title
Revision Differences of Revision 1
This page lists movements to be created and used on models of the different tribes thereby having the whole work once and reusing that animation. ¶Consider these as suggestions and feel free to add sensible ideas. ¶
¶
¶
## Generic movement - all people ¶
### Walking ¶
- walking empty-handed / easily ¶
- walking laden with goods / bent over ¶
¶
### Idle phase ¶
- smoking a pipe ¶
- sitting down, standing up again after some time ¶
- sleeping ¶
- saying hello with the hand ¶
¶
¶
## Profession movement - by profession ¶
### Fisher ¶
- throwing the net ¶
- catching the net ¶
¶
### Lumberjack ¶
- cutting the tree ¶
- trimming the tree to a trunk ¶
¶
### Ranger ¶
- digging a hole ¶
- planting a small tree, tree quickly grows to full size ¶
¶
### Geologist ¶
- kneeling down ¶
- hammering at rock ¶
- shouting yeepee or express joy by any mean as something has been found ¶
¶
### Stonemason ¶
- heavy pickaxe work ¶
¶
### Farmer ¶
- sowing grain with a spreading motion ¶
- harvesting with a scythe ¶
¶
### Ferner ¶
- harvesting with spade and wheelbarrow ¶
¶
¶
## Tribe movement - by tribe ¶
### Barbarians ¶
- wielding a battleaxe ¶
¶
### Empire ¶
- wielding a lance ¶