Changes in GettingStarted
Editor Comment
Corrected "OpenPGP" Key to read "SSH Key"
Revision Differences of Revision 3
# Getting Started as a Creator of Game Content ¶_(under construction)_ ¶
¶
Contents ¶
[TOC] ¶
¶
¶
## Introduction ¶
So you are interested in creating content for the project? Great! Welcome! ¶
Whether you are a coder, graphic artist, musician, or web guru, there are some steps to take to get started as a productive participant. You may not be familiar with the development environment and tools used in the Widelands project, so this page is intended to outline what is needed by a creator of content. ¶
¶
## Launchpad.net ¶
All of the files that make up the source code, documentation, graphic and audio content of Widelands is maintained in one of three repositories on [Launchpad.net](https://launchpad.net) ¶
¶
* __The main development ["trunk"](https://launchpad.net/widelands)__ - contains all of the application-related files, (i.e. everything that is needed short of a compiler and libraries to build and compile an executable version of the game.) ¶
* __The ["media trunk"](https://launchpad.net/widelands-media)__ - contains the graphic and audio sources used to generate Wideland's visual and audio content. ¶
* __The ["website trunk"](https://code.launchpad.net/widelands-website)__ - contains the code that supports this website. ¶
¶
### Establishing an Launchpad.net Account ¶
¶
### Description of
¶
## Launchpad interaction with Bazaar ¶
¶
### Description and Links ¶
* BzrPrimer ¶
¶
### Qbzr ¶
¶
### Procedures ¶
¶
#### Creating a personal branch ¶
¶
#### Downloading ¶
¶
#### Adding / Committing ¶
¶
#### Uploading ¶
¶
## Directory structure of the media trunk ¶
¶
## Directory structure of the main trunk ¶
¶
## General Graphic Development ¶
¶
### Links to existing wiki pages on blender perspective, color, etc. ¶
¶
## 2D Graphic Development ¶
¶
### WL User Interface Graphics ¶
¶
### WL Game 2D Graphics ¶
¶
### WL Editor 2D Graphics ¶
¶
## 3D Graphic Development ¶
¶
### Description of Blender and links to get it ¶
¶
### The templates ¶
¶
### The scripts ¶
¶
### Animation ¶
¶
## Description of conf files for graphic elements ¶
¶
### What they are and how they are used ¶
¶
### Common Parameters ¶
¶
#### Pics/Dirpics ¶
¶
#### Hotspot ¶
¶
#### Playercolor ¶
¶
### Animation Parameters ¶
¶
### Building Parameters ¶
¶
### Worker Parameters ¶
¶
### Other ¶
¶
### The extent to which a content creator may modify them ¶
¶
## Music & Sound Development