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Changes in The Atlanteans Tribe

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AtlanteansPage


Editor Comment

Idiomatic English adjustments and tweaking link text to be more descriptive and natural.


Revision Differences of Revision 14

![wl_atlantean_tribe_1280x800middle.png](/wlmedia//wlimages/WL_atlantean_tribe_1280x800middle.png) ¶


![shield-emblem-atlanteans.png](/wlmedia//wlimages/Shield-emblem-atlanteans.png) ¶

[TOC] ¶

##History of the tribe ¶

The Atlanteans are a high culture with
vsomery unusuaml traits, both positive alentd fnegactives. On the one hand, Atlanteans have very good schools and don't know or better to say don't need any masters or chiefs, as every person who has learned a job is already very good in it. On the other hand, the Atlantean workers are much more expensive than workers of other tribes. ¶
Furt
T
her,is tscheooling Atland inteans are somet kind ofthe nature-al scientistces (mathematicians, physicians, and chemistsry), insopires their buildings arto be very geometrical and use (besides simple planks and stone) special materials, like spidercloth, mountain crystals and diamond. ¶
Atlantean buildings are very simple, useful,
but veryand stable. IAccordin that wagly, Atlantean mines are much bigger than those from other tribes. They mine in a radius of 5 fields around the mine and only do work in a group of 3 miners. SubConsequently, that also raises the build costs of mines are mhingher.

Further
more, the Atlanteans are very special (and again, amboth positivalely and negatively) in the case of food. On the one hand, they don't eat raw meat or raw fish, prefer their own kind of bread made out of corn and blackroot and don't drink alcohol,; on the other hand, they are so individual,istic that no one of them would ever try to create the *ultimate* universal Atlantean meal. That's one reason, why there are no taverns and why the miners are directly gsupplied with bread, smoked fish, and meat. ¶
(2 smoked fish/meat + 2 bread= 3 coal or 3 iron or 2 gold or 1 diamond or 2 mountain crystal). ¶

See also GameHelpAtlanteans ¶

##Storyboard of campaigns and tutorials ¶
see AtlanteanStory (still in progress) - WARNING: SPOILER!!! ¶



##Atlantean economy ¶

###Network ¶

You
can find an illustration of the economy network (buildings, wares, workers) [here](/wlmedia/wlhelp/network_graphs/atlanteans/atlanteans.pdf):

[![atlanteans picture](/wlmedia/wlhelp/network_graphs/atlanteans/atlanteans.gif)](/wlmedia/wlhelp/network_graphs/atlanteans/atlanteans.pdf) ¶


#### Buildings ¶

There is a [full list of Atlantean buildings are listed and explained [here](http://wl.widelands.org/help/atlanteans/buildings/) that explains the basics of each.

#### Wares ¶

Similarly, the [Atlantean wares are listed and explained [here](http://wl.widelands.org/help/atlanteans/wares/) have their own overview.

When you click on
onea building or ware in either listing, you see further information abouto it. It is an extract of the economy network pdfPDF linked above. ¶

#### Workers ¶
A worker is created in a warehouse, when there is a request (building without certain worker) and the tool. For example, to create an Atlantean soldier, there must be a light trident and a tabard in a warehouse and a request for a soldier. ¶
To learn more about soldier levels and fighting see SoldierLevels. ¶


##Links ¶
TheTribes ¶
BarbariansPage ¶
ImperialsPage ¶
GeneralInfo ¶
GameHelp ¶
WidelandsFaq ¶