Changes in The Romans Tribe
Editor Comment
Added Discussion Section with Links to related Forum Topics
Revision Differences of Revision 10
[TOC] ¶¶
[[The Tribes]]<br> ¶
[[Barbarians Page]]<br> ¶
[[EmpirePage]]<br> ¶
[[AtlanteansPage]]<br> ¶
[[The Frisians Tribe]]<br> ¶
[[AmazonsPage]]<br> ¶
[[EuropeansPage]]<br> ¶
The Romans Tribe<br> ¶
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# The Romans Tribe ¶
![](/wlmedia//wlimages/romans_icon_big.png) ¶
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The Romans Tribe is a Addon Tribe that is not included in the default game of Widelands . ¶
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In the Addon Manager you can find the **<code>romans.wad</code>** Addon by Teayo that includes this Tribe . ¶
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Important : This Tribe is under development by Teayo and is currently not aviable in the Addon Manager . ¶
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# Addon Status ¶
version | date | year | phase ¶
---- | ---- | ---- | ---- ¶
2 | current | 2024 | bugfixing and restructuring ¶
3 | december | 2024 | bugfixing and balancing ¶
3 | spring | 2025 | release ¶
4 | spring | 2025 | bugfixing , balancing , walls-function ¶
5 | | 2025 | release with walls-function and more graphics ¶
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# Disccusion ¶
[[https://www.widelands.org/forum/topic/5929/|Forums / Deutsch - Spielerforum / Fehlermeldungen beim laden von Erweiterungen]]<br> ¶
[[https://www.widelands.org/forum/topic/6056/|Forums / Deutsch - Spielerforum / Mauern Skript]]<br> ¶
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# History ¶
The roots of the Tribes came up at the [[https://www.widelands.org/forum/topic/5801/|Naval Tournament 2023]] where Teayo played against kaputtnik in [[https://www.widelands.org/forum/topic/5826/?page=1#post-40717|Round 1]] on the Map Calvission on 18th August 2023 17:15 to 19:45 MESZ . ¶
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In the progress of the game kaputtnik gained the controll over the Sea and started in the late game a Naval Invasion to Teayo's Island . ¶
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Teayo struggled with the economy and started up to build a Green Tree Wall with Forester houses with the try to schedule and slow down kaputtnik's Naval Invasion on Teayo's Island . ¶
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The Idea behind this defense strategy is to prevent attacks and loosing soliders and to gain more time to recruit more soldiers ore to train and upgrading the own soldiers . ¶
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But this choosen defense strategy by Teayo don't worked on the Map because the ground has bad growing Conditions for Trees . ¶
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After the losed game in the visitation of the replay and the analyse of the game , the Idea for Teayo's first Addon was born . ¶
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The first Idea was to add only one new Feature : The Wallmason . ¶
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Because the Empire Tribe has normally a lot of granite ware in the warehouse after a time and there no big usage for all of this granite . ¶
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So the Wallmason used all this granite to build up walls . Walls are a complett new Feature for Widelands . ¶
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The development started one day later on 19th August 2023 . The first Name of the Addon was **Mauerbauer.wad** . ¶
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From 20th August 2023 to mid September 2023 , in Blender starts the Concept Phase , which Style and Geometry have the walls later . ¶
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After the Concept Phase was mostly finished the development of the 3D-Blender Models started . ¶
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In October 2023 , the Addon was renamed from **Mauerbauer.wad** to **mauerbauer.wad** . ¶
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In November 2023 was a point reached where a first test was maked and checked to wall style look ingame . ¶
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Later in same month the Addon was renamed from **mauerbauer.wad** to **wallmason.wad** . ¶
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In December 2023 the next big Idea came up , a huge extension of the existing Empire Tribe , as own Tribe . ¶
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With more buildings , wares and workers and not only to add a Wallmason . ¶
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During the development there was some points of struggeling with the method of adding new wares , workers and buildings to an existing tribe , ¶
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with the Problem that the new wares are bad placed in the Tribe Inventory UI Interface . ¶
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Now the Addon transformed from a Addon that adds Wares, Workers and Buildings to an existing Tribe to a Addon that adds a entire new Tribe . ¶
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In December 2023 the Addon was renamed from **wallmason.wad** to **Imperium Plus.wad** . ¶
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In January 2024 the Addon was renamed from **Imperium Plus.wad** to **imperium_plus.wad** . ¶
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After huge progesses with the 3D-Blender Models for the Walls , including preparations for a Animation of build up and down a Wall Element , ¶
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the development of the extension of the Empire Tribe started . ¶
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The Idea was to make the Economy more realistic adding more supply chain componments . ¶
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In June 2024 the Addon was renamed from **imperium_plus.wad** to **empire_plus.wad** . ¶
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From June 2024 to October 2024 the development of the Extension Concept was finished . All Ideas which wares , workers and buildings are added . ¶
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The Idea came up to give the Empire Tribe more abbilities and strategys . Some new military sites was added . ¶
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Also the training and upgrading of the soliders was maked more difficult and complex . ¶
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In November 2024 the Addon was finally renamed from **empire_plus.wad** to **romans.wad** . ¶
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The reason for this renameing was that "Empire" can also descripes other Empires of other cultures , not only the antice roman empire . ¶
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For example the great ottoman empire , the japanese empire or the maja empire . ¶
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To make clear which real historic empire this tribe has as template , the name was changed to romans . ¶
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Also the offical Empire Tribe of Widelands already has in the tool tip interface the reference to that this tribe has the roman culture . ¶
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# Special Tribe Features ¶
* Ability to build Stone Walls for defending as better alternative to the Green Tree Wall strategy for schedule and slow down tactic and preventing soldier attacks . ¶
* New ware Clay that is digged by the clay digger in the clay diggery . But it's a endless ressource . exchange Land for Clay . A game for time ! ¶
* Ability to conquer Mountains with new military sites ¶
* Workers can no longer recruited instantly with the tool in a warehouse . Only in a new building : The School . ¶
* A Lot of new Wares , Workers and Buildings for the Tribe Economy - Now a bit more realistic ¶
* A Lot of new Upgrades for Buildings . ¶
* Transporting tools are required for transporting some wares : Jug , Barrel , Bucket , Basket , Sack and Bag . ¶
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# Removed Content ¶
June 2024 - Hops with the Hops plantation was added as base ware for the beer production , to seperate the beer supply chain from Wheat . ¶
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November 2024 - Hops with the Hops plantation was removed because beer was not a common drink in the antice roman culture . ¶
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Beer was known in the Roman culture but it was a Germanic drink . Water , Wine and Vinegar was more common . ¶
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October 2024 - Citrus fruit with the Citrus plantation was added as base drink for the soldier upgrading . ¶
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November 2024 - Citrus fruit with the Citrus plantation was removed because Citrus fruits was known in the Roman culture but ¶
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it was very rare and not a normal drink and mostly used as antice medicine . ¶
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November 2024 - Wheat was renamed to Emmer . Emmer was more common in the antice roman empire . ¶
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# Encyclopedia ¶
[[Romans - Buildings]]<br> ¶
[[Romans - Workers]]<br> ¶
[[Romans - Wares]]<br> ¶
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# Redirects ¶
RomansPage , Romans Page , RomansTribe , Romans Tribe , TheRomans , The Romans , TheRomansTribe