Topic: Resetting ground height.
Lawrence Topic Opener |
Posted at: 2021-04-01, 04:15
Hi Guys. Is there any way to reset the height of an area of the map back to the original or at least make a small area completely flat? If there is not now, could it be something that might be put into a future editor? So an explanation of my issue - when I decide to make a mountain or a valley I choose the height tool and begin to make the adjustments to the area. I get it almost perfect but when I try to play the map, there are only flags on the side of the slope. I need at least a small red building so that I can expand my area. Even if I do have a red building, if the flags are really close together because the ground is steep I can't reach the building site. If I could just select a small portion of the map and choose to reset it so that it is flat I would be able to have my building site. I know we can use the shift key to reverse the tool but I am an old guy and maybe I do not have the same amount of skill as many who can get the result they need easily. Sorry to be a pain Perhaps I could find someone who would be willing to help me fix my maps when I can't get them the way they need to be. Any volunteers? Edited: 2021-04-01, 04:27
Accept the challenge to excel with the humility to receive help. Top Quote |
kaputtnik |
Posted at: 2021-04-01, 08:15
You can use the CTRL (STRG) key to set the height to the value of "Set height to". The mouse pointer changes to have two vertical arrows then. A new map has a default height of 10. Edited: 2021-04-01, 08:17
Top Quote |
Lawrence Topic Opener |
Posted at: 2021-04-07, 14:13
Thank you so much for your speedy and extremely helpfull reply, kaputtnik :-). That is exactly the solution to my problem. (Breathes deep sigh of relief) I am almost finished my next map. I just have to play it through one more time to be certain I do not want to add anything else. Thank you all once again for developing such an awseome game. Accept the challenge to excel with the humility to receive help. Top Quote |