Topic: Soundtrack causes crash?
WorldSavior Topic Opener |
Posted at: 2021-08-05, 16:34
A match crashed, version 1.0, this are the last lines of the output:
Did the music maybe caused the crash? I could restore the match by creating a savegame from a replay, and after loading there was not further crash. As you can see the match is a game vs a team of 15 Trading Oupost AIs - those matches seem to be some new trend ; ) Wanted to save the world, then I got widetracked Top Quote |
Nordfriese |
Posted at: 2021-08-05, 17:08
The crash is almost certainly something else entirely, the sound notice just happens to be the last message. It's hard to say what the problem might be without more info, but we already fixed one segfault found in v1.0 recently: https://github.com/widelands/widelands/issues/4988 Top Quote |
WorldSavior Topic Opener |
Posted at: 2021-08-05, 19:10
That sounds logical now, as the output doesn't contain much other than soundtrack and Trading outpost messages. But before the soundtrack message there where many many TO messages, thats why I believed to see a pattern there Wanted to save the world, then I got widetracked Top Quote |