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Topic: New experimental tribe: Europeans

MarkMcWire
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Joined: 2017-02-08, 20:06
Posts: 328
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Location: Eisenach, Germany
Posted at: 2024-04-19, 16:49

Folgende Meldung / following error message:

"Expected a int, received:"

Edited: 2024-04-19, 16:50

My widelands addons: https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP-/view?usp=sharing

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MarkMcWire
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Joined: 2017-02-08, 20:06
Posts: 328
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Location: Eisenach, Germany
Posted at: 2024-04-23, 15:13

New Version -> See my signature.

Edited: 2024-04-23, 15:14

My widelands addons: https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP-/view?usp=sharing

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MarkMcWire
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Joined: 2017-02-08, 20:06
Posts: 328
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Location: Eisenach, Germany
Posted at: Yesterday 12:03

What is also important to say is that no one should activate all addons at once. The addons with craftsmen, food production, terraforming and trading do not work very well with each other. Please only use one of these in addition to the main addon.

The background for these new addons is that I wanted to slim down the main addon so that the in-game upload is less affected. In addition, everyone can choose their favorite variant of the economy and not have to use all buildings.


My widelands addons: https://drive.google.com/file/d/1jopANlODo41T2reHJ0zaCOMYxq_rxXP-/view?usp=sharing

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