Topic: Creating an upgraded worker
Darm Topic Opener |
Posted at: 2011-07-20, 03:14
(SOLVED, did not check the building conf for typo) In the course of creating a new tribe (call it Tribe_D for now), I've run into a problem with making an upgraded version of a woodcutter (upgraded_woodcutter). Attempting to start a new game results in an exit back to menu with:
(truncated widelands path to ...; assuming no conf file is for the map) Have tried changing the name of upgraded_woodcutter to various other names(ie master-woodcutter) and made sure it was spelled correctly in each listing. Tribe_D utilized atlanteans as a working base(most modifications were of building and soldiers so far). This is a first attempt at modifying any workers outside of radius and animation timing. The upgraded_woodcutter directory was copied from woodcutter before modifying either. woodcutter:
upgraded_woodcutter:
Tribe_D/conf: Permissions and owner are the same for both conf files. Any hints would be appreciated. Edited: 2011-07-22, 01:56
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omagaalpha |
Posted at: 2011-07-21, 16:37
Go into tribes/Tribe_D/upgraded_woodcutter/conf and is there a section call [idle] in the file? if not create one for file. Edited: 2011-07-21, 16:38
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Darm Topic Opener |
Posted at: 2011-07-22, 01:52
Thanks for the reply. The info section exists, the problem was a misspelled name in the upgraded building(no configuration file). Now to find a way to get more then one worker to cut down trees at once Top Quote |