Topic: Sumatrans Tribe
OIPUN Topic Opener |
Posted at: 2024-12-29, 19:34
You are describing the tribe well. Maybe I would add few things, but everyone should learn by himself. I think it is more fun when you are trying to learn a new tribe by yourself. Here is another printscreen of one game that I played on Green Mauritius. The game was not perfect. The most painful problem was water shortage 40 minutes before the end (you can see the slow down on the graph) but I really like the result anyway. Very close to some results I am able to reach while playing Frisians. Top Quote |
OIPUN Topic Opener |
Posted at: 2024-12-30, 12:07
And as for the tribe Wiki, I would describe the tribe like this: Economical Complexity: Hard Strongest Game Phase: Late Game Specialities:
Weaknesses:
Strengths:
Home Location: Tropical island Sumatra Logo in better resolution attached. Top Quote |
mxb2001 |
Posted at: 2024-12-30, 17:58
Funny you should say that, as I was posting I was mulling whether or not I should start the thing with a big SPOILER ALERT warning! It is true that exploring a system is just as much fun as exploring a map. I do insist on good documentation however. That's important that players aren't forced to trial and error how a mechanic actually works because the help file is wrong or misleading. That just causes frustration and drives people away. Unless their stubborn... -- |
OIPUN Topic Opener |
Posted at: 2024-12-30, 18:31
Yes, that is me, very stubborn. Top Quote |
mxb2001 |
Posted at: 2025-01-01, 19:32
Me too, and I also see I made an awful grammar error in my last post. Ack. I should have written they're not their. Yikes. -- |
OIPUN Topic Opener |
Posted at: 2025-01-01, 20:49
I thought that it was some special slang . Edited: 2025-01-01, 20:49
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Teayo |
Posted at: 2025-01-02, 10:08
@OIPUN Top Quote |
OIPUN Topic Opener |
Posted at: 2025-01-02, 17:02
Thank you for putting the list together. I did the edit by myself, if that is what you wanted. I updated the main page too. As for me, it looks fine now. Edit I: I still decided to make few changes. I also changed the category names in the main table. I find it better now. You can check it out and reformulate according to your taste. Edit II: Another thing, I see you still use old names for "Leaf Gatherer's Hut" and "Chicken Farm". I would also replace signs "+" for "AND" instead of "*" and "x" for "OR" instead of "+". Edited: 2025-01-02, 20:38
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mxb2001 |
Posted at: Yesterday 17:51
Found a wee bug in the help files. The Hunting camp does say it produces meat but it forgot croc skins. It does show Sewing as a output though. Just the ware is missing. And man oh man, how many jungle marshes does one HC need? I have 2 JM's and still nothing trained past attack 1. Did just stop the Hunter House so that all crocs used for training (got enough of the other wares for training). That's how I noticed the skins in HC help, wanted to make sure they prod. skins too. -- |
OIPUN Topic Opener |
Posted at: Yesterday 19:39
Yes, the skin is missing. I can try to fix it but I am not sure whether I will be successful. Thank you for letting me know, I didn't know this.
It really needs experience. I learned by myself while testing too. I usually build three jungle marshes for one hunting camp when the HC should work on 100%. If I want one additional hunter's house , I count one JM more. Top Quote |