Sumatrans - Wares
All Wares of the Sumatrans Tribe
id | group | technical | name image |
tribes | producing cost * means AND , + means OR |
producer | consumer | note |
---|---|---|---|---|---|---|---|---|
01 | World Ressource Building Material |
log | Log![]() |
![]() |
Immovable Tree planted by Palm Planters Hut ![]() |
Woodcutter's House![]() |
Thermal Springs![]() Basic Workshop ![]() Charcoal kiln ![]() Ferry yard ![]() Shipyard ![]() Construction site ![]() |
|
02 | Tribe Ressource Building Material |
tropicalwood | Tropical Wood![]() |
![]() |
Immovable Tribe Specific Tree planted by Jungle Preservers Hut ![]() |
Woodcutter's House![]() |
Charcoal Kiln![]() Shipyard ![]() Construction site ![]() |
|
03 | Tribe Ressource Building Material |
palmleaves | Palm Leaves![]() |
![]() |
Immovable Palm Leaves created when Immovable Palm Tree felled planted by Palm Planters Hut ![]() |
Leaves Gatherer's Hut![]() |
Weaving Mill![]() Construction site ![]() |
|
04 | Tribe Ressource Building Material |
reed | Reed![]() |
![]() |
Immovable Reed Field planted by Reed Yard ![]() |
Reed Yard![]() |
Weaving Mill![]() Ferry yard ![]() Shipyard ![]() Construction site ![]() |
Requires a free Coast |
05 | Tribe Material Building Material |
cloth | Cloth![]() |
![]() |
![]() ![]() ![]() |
Weaving mill![]() |
Sewing Workshop![]() Shipyard ![]() Construction site ![]() |
|
06 | World Ressource Building Material |
stone | Stone![]() |
![]() |
Immovable Rocks![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stonecutters Hut![]() Stone Mine ![]() Deep Stone Mine ![]() |
Thermal Springs![]() Basic Workshop ![]() Construction site ![]() |
When empty 10%/5% Chance When empty 15% Chance |
07 | Tribe Material Building Material |
sandedwood | Sanded Wood![]() |
![]() |
![]() ![]() |
Basic Workshop![]() |
Shipyard![]() Tools Workshop ![]() Weapons Workshop ![]() |
|
08 | Tribe Ressource |
crocodile_skin | Crocodile Skin![]() |
![]() |
Critter Crocodile![]() ![]() ![]() ![]() ![]() created by Jungle Marsh ![]() |
Hunters House![]() Hunting Camp ![]() |
Sewing Workshop![]() |
|
09 | World Ressource |
water | Water![]() |
![]() |
- | Water Carriers Hut![]() |
Thermal Springs![]() Chickens Farm ![]() Cassava Kitchen ![]() Kitchen ![]() |
Requires a free Coast |
10 | Tribe Ressource |
cassavaroot | Cassava Root![]() |
![]() |
Immovable Cassava Field planted by Cassava Fields ![]() or Cassava Plantation ![]() |
Cassava Fields![]() Cassava Plantation ![]() |
Cassava Kitchen![]() |
Requires a free Space |
11 | Tribe Ressource |
cassavaleaves | Cassava Leaves![]() |
![]() |
Immovable Cassava Leaves created when Immovable Cassava Field harvested planted by Cassava Fields ![]() or Cassava Plantation ![]() |
Leaves Gatherer's Hut![]() |
Kitchen![]() |
|
12 | World Ressource |
fish | Fish![]() |
![]() |
![]() ![]() |
Hunters Tent![]() Hunters House ![]() |
Kitchen![]() |
Requires a free Coast |
13 | World Ressource |
meat | Meat![]() |
![]() |
Critter Animal![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hunters Tent![]() Hunters House ![]() Chickens Farm ![]() Hunting Camp ![]() |
Kitchen![]() |
|
14 | Tribe Material |
eggs | Eggs![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Chickens Farm![]() |
Kitchen![]() |
|
15 | Tribe Material |
starch | Starch![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cassava Kitchen![]() |
Kitchen![]() |
|
16 | Tribe Food |
meal | Meal![]() |
![]() |
![]() ![]() ![]() ( ( ![]() ![]() ![]() ![]() ![]() ![]() ( ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kitchen![]() |
Scouts Dwelling![]() Tribal Gathering ![]() Coal Mine ![]() Iron Mine ![]() Deep Iron Mine ![]() Copper Gold Mine ![]() Deep Copper Gold Mine ![]() Stone Mine ![]() Deep Stone Mine ![]() Training Camp ![]() Hunting Camp ![]() |
|
17 | Tribe Food |
palm_wine | Palm Wine![]() |
![]() |
- planted by Palm Planters Hut ![]() |
Winery![]() |
Deep Iron Mine![]() Deep Copper Gold Mine ![]() Deep Stone Mine ![]() Training Camp ![]() Hunting Camp ![]() |
Requires Immovable Old Palm |
18 | Tribe Material |
food_waste | Food Waste![]() |
![]() |
![]() ![]() ![]() ( ( ![]() ![]() ![]() ![]() ![]() ![]() ( ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kitchen![]() |
Chickens Farm![]() |
|
19 | World Ressource |
diamond_raw | Raw Diamond![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stone Mine![]() Deep Stone Mine ![]() |
Basic Workshop![]() |
When empty 10% Chance When empty 15% Chance |
20 | Tribe Material Building Material |
diamond | Diamond![]() |
![]() |
![]() ![]() ![]() |
Basic Workshop![]() |
Construction site![]() |
|
21 | World Ressource |
coal | Coal![]() |
![]() |
( ![]() ![]() ![]() ![]() ![]() ![]() ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Charcoal Kiln![]() Coal Mine ![]() |
Furnace![]() |
When empty 5% Chance |
22 | World Ressource |
iron_ore | Iron Ore![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Iron Mine![]() Deep Iron Mine ![]() |
Furnace![]() |
When empty 5% Chance When empty 10% Chance |
23 | Tribe Material |
iron | Iron![]() |
![]() |
![]() ![]() ![]() |
Furnace![]() |
Tools Workshop![]() Weapons Workshop ![]() |
|
24 | World Ressource |
copper_ore | Copper Ore![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Copper Gold Mine![]() Deep Copper Gold Mine ![]() |
Furnace![]() |
When empty 5% Chance When empty 15% Chance |
25 | Tribe Material Building Material |
copper | Copper![]() |
![]() |
![]() ![]() ![]() |
Furnace![]() |
Coppersmiths House![]() Construction site ![]() |
|
26 | Tribe Material |
copper_sheet | Copper Sheet![]() |
![]() |
![]() ![]() |
Coppersmiths House![]() |
Armorsmithy![]() |
|
27 | World Ressource |
gold_ore | Gold Ore![]() |
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Copper Gold Mine![]() Deep Copper Gold Mine ![]() |
Furnace![]() |
When empty 5% Chance When empty 15% Chance |
28 | Tribe Material Building Material |
gold | Gold![]() |
![]() |
![]() ![]() ![]() |
Furnace![]() |
Coppersmiths House![]() Construction site ![]() |
|
29 | Tribe Material |
gold_sheet | Gold Sheet![]() |
![]() |
![]() ![]() |
Coppersmiths House![]() |
Armorsmithy![]() |
|
30 | Worker Tool |
felling_ax | Felling Ax![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Woodcutter |
31 | Worker Tool |
pick | Pick![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Stonecutter Miner |
32 | Worker Tool |
shovel | Shovel![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Forester Farmer |
33 | Worker Tool |
hammer | Hammer![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Builder Shipwright Geologist Craftsman Coppersmith |
34 | Worker Tool |
machete | Machete![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Reedcutter Leaves Gatherer Winemaker |
35 | Worker Tool |
kitchen_tools | Kitchen Tools![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Cook |
36 | Worker Tool |
firetongs | Fire Tongs![]() |
![]() |
![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Smelter |
37 | Worker Tool |
buckets | Buckets![]() |
![]() |
![]() ![]() ![]() |
Tools Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Water Carrier Winemaker |
38 | Worker Tool |
whetstone | Whetstone![]() |
![]() |
![]() ![]() ![]() ![]() |
Basic Workshop![]() |
Port![]() Headquarters ![]() Tribal Warehouse ![]() |
for Craftsman |
39 | Soldier Recruiting Soldier Upgrading |
spear | Spear![]() |
![]() |
![]() ![]() ![]() |
Weapons Workshop![]() |
Tribal Gathering![]() Hunting Camp ![]() |
for Hunter Warrior Attack 0 ---> 1 Attack 1 ---> 2 Attack 2 ---> 3 |
40 | Soldier Recruiting |
crocodile_jacket | Crocodile Jacket![]() |
![]() |
![]() ![]() ![]() ![]() |
Sewing Workshop![]() |
Tribal Gathering![]() |
for Hunter Chief Warrior |
41 | Soldier Upgrading |
warriors_dress | Warrior’S Dress![]() |
![]() |
![]() ![]() ![]() |
Sewing Workshop![]() |
Training Camp![]() |
Health 2 ---> 3 |
42 | Soldier Upgrading |
crocodile_shoes | Crocodile Shoes![]() |
![]() |
![]() ![]() ![]() |
Sewing Workshop![]() |
Training Camp![]() |
for Scout Evade 0 ---> 1 |
43 | Soldier Upgrading |
armor_copper | Copper Armor![]() |
![]() |
![]() ![]() ![]() ![]() |
Armorsmithy![]() |
Training Camp![]() |
Defense 0 ---> 1 |
44 | Soldier Upgrading |
armor_golden | Golden Armor![]() |
![]() |
![]() ![]() ![]() ![]() |
Armorsmithy![]() |
Training Camp![]() |
Defense 1 ---> 2 |
45 | Soldier Upgrading |
shield_golden | Golden Shield![]() |
![]() |
![]() ![]() ![]() ![]() |
Armorsmithy![]() |
Training Camp![]() |
Defense 2 ---> 3 |
Wares Groups Definition
World Ressource
World resources wares are resources that have existed in the world since the beginning of the game and are generally not renewable ,
meaning they can only be mined . Exceptions to this are normal trees , animals and fish .
Tribe Ressource
Tribe resources wares are resources that can be renewed by the tribe or resources that can only be mined by this tribe ,
such as tribe-specific trees . In addition , all wares in this group are always at the beginning of a processing chain .
Tribe Material
Tribe materials are wares that are not at the beginning of a processing chain .
Building Material
Building materials are wares that are needed for building or ship construction .
Tribe Food
Tribe food wares are wares that are consumed by workers to produce other wares , for example in mines to mine world resources ,
or to train soldiers . Wares in this group are usually at the end of a processing chain .
Worker Tool
Worker tool wares are wares that are needed to equip and recruit a worker for a production site .
Soldier Recruiting
Soldier recruitment wares are wares needed to recruit new soldiers in a barracks .
Soldier Training
Soldier training wares are wares needed to improve soldiers in a training camp .
Redirects
SumatransWares , Sumatrans Wares
Tags
tribes , sumatrans , wares
Media Images
image | name | version | date | size |
---|---|---|---|---|
![]() |
sumatrans_ware_palm_leaves.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_cassava_leaves.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_eggs.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_copper_ore.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_copper_sheet.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_gold_sheet.png | 1 | 2024/12/28 | 24.24px |
![]() |
sumatrans_ware_crocodile_skin.png | 1 | 2024/12/28 | 24.24px |