Topic: Bugs
GunChleoc |
Posted at: 2017-06-07, 18:52
The links you posted don't work Busy indexing nil values Top Quote |
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Nordfriese |
Posted at: 2017-06-07, 19:36
Stupid dropbox links… I meant to include them as an image. Here are the links instead: Before any zooming and after resetting zoom. Top Quote |
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kaputtnik |
Posted at: 2017-06-07, 19:59
For me there is no differerence:
E.g. the carriers looks even, also the trees. Top Quote |
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GunChleoc |
Posted at: 2017-06-08, 12:28
Eek! The problem here are the building plot icons. I have created a bug report ETA: I have reproduced this on my Windows machine - it only happens after zooming out. If you zoom in and then hit Ctrl+0, it fixes itself for me. No problem on my Linux machine. Edited: 2017-06-08, 12:33
Busy indexing nil values Top Quote |
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Nordfriese |
Posted at: 2017-06-22, 12:31
I have found three more bugs. Again – I don´t know if they are known already.
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GunChleoc |
Posted at: 2017-06-22, 14:17
The 2nd issue is already known. I have created bug reports for the other 2 issues, thanks! https://bugs.launchpad.net/widelands/+bug/1699776 https://bugs.launchpad.net/widelands/+bug/1699778 Busy indexing nil values Top Quote |
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hessenfarmer |
Posted at: 2017-06-24, 22:34
Don't know whether it is a bug or intended functionality. I've designed a map defining 0 Water in a specific region. Nevertheless the geologist discovers water everywhere in this region. Same with fish I reduced the fish ressource to zero in the lakes but the fisherman is working irrespective of this, at least he is catching a fish once at every possible location. If this is not intended (to avoid deadlocks for example) I will file a bug report with my map attached. Just wanted to askl first. Top Quote |
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GunChleoc |
Posted at: 2017-06-25, 07:41
It's a known bug: https://bugs.launchpad.net/widelands/+bug/969873 Busy indexing nil values Top Quote |
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GunChleoc |
Posted at: 2017-08-16, 07:40
Are you still getting this bug in r8421? Busy indexing nil values Top Quote |
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Nordfriese |
Posted at: 2017-08-16, 11:33
This is still the case
I just created a new map and I couldn´t reproduce the bug with the vanishing resources, so this seems to be fixed now. I like that resource display can be toggled now Top Quote |