Topic: give some bonus to the defender?
king_of_nowhere Topic Opener |
Posted at: 2020-03-10, 22:03
how exactly "there is always convenience for one player to attack" translates to more variety? wouldn't there be more variety if longer games were encouraged? Top Quote |
GunChleoc |
Posted at: 2020-03-11, 16:13
The new healing has been merged to master. Busy indexing nil values Top Quote |
hessenfarmer |
Posted at: 2020-03-11, 16:21
could not see that so far. I would have voted to get more testing feedback from people involved in the discussion. Top Quote |
GunChleoc |
Posted at: 2020-03-11, 17:54
The change is small and easily reverted if it turns out to be a bad idea. This way, we will get more testing on it ETA: I got confused, it was approved by a reviewer, but not merged yet. Edited: 2020-03-11, 17:59
Busy indexing nil values Top Quote |
WorldSavior |
Posted at: 2020-03-11, 23:06
There isn't always such a convenience. For example if the distance to the enemy is very big, you want to develop, not attack. If you attack instead of developing, your enemy can develop better and defend the attack because of the advantage. And even on small maps you can build a defence of Castles inside your headquarter area, then it's convenient for the enemy to attack not too soon (because of being outnumbered).
No Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2020-03-20, 11:27
Since this discussion has stalled, I have merged the branch to give it some testing exposure. The change is small and easy to undo. https://github.com/widelands/widelands/commit/72c5631cac9150fc10e0316771be1da74a915381 Busy indexing nil values Top Quote |
the-x |
Posted at: 2020-03-20, 14:00
I think that fast attacks as well as later attacks, so a wave of attacks are very interesting, but we should consider atm we only have to spam heros Top Quote |
niektory |
Posted at: 2020-03-23, 23:11
There's a bug that can cause huge heals. The highest I logged was 2640 in a single tick (normally it should be up to around 200) Top Quote |
the-x |
Posted at: 2020-03-24, 11:12
A also seen this bug, i couldnt conquer a fortress cause soldiers healed so fast it was improsiible Top Quote |
GunChleoc |
Posted at: 2020-03-25, 09:43
The bugfix has been merged Busy indexing nil values Top Quote |