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Sumatrans - Graphics

The Tribes All Wares All Workers All Buildings All Immovables All Graphics All Sounds
The Empire Tribe Empire - Wares Empire - Workers Empire - Buildings Empire Immovables Empire Graphics Empire Sounds
The Barbarians Tribe Barbarians - Wares Barbarians - Workers Barbarians - Buildings Barbarians Immovables Barbarians Graphics Barbarians Sounds
The Atlanteans Tribe Atlanteans - Wares Atlanteans - Workers Atlanteans - Buildings Atlanteans Immovables Atlanteans Graphics Atlanteans Sounds
The Frisians Tribe Frisians - Wares Frisians - Workers Frisians - Buildings Frisians Immovables Frisians Graphics Frisians Sounds
The Amazons Tribe Amazons - Wares Amazons - Workers Amazons - Buildings Amazons Immovables Amazons Graphics Amazons Sounds
The Europeans Tribe Europeans Wares Europeans Workers Europeans Buildings Europeans Immovables Europeans Graphics Europeans Sounds
The Sumatrans Tribe Sumatrans Wares Sumatrans Workers Sumatrans Buildings Sumatrans Immovables Sumatrans - Graphics Sumatrans Sounds
The Romans Tribe Romans Wares Romans Workers Romans Buildings Romans Immovables Romans Graphics Romans Sounds

Graphics State Table Legend

symbol meaning abbreviation meaning
final MIN Minimum required one image
placeholder RES Resolution for 0.5 , 1 , 2 and 4
missing DIR View Directional for E east , W west , NE north_east , NW north_west , SE south_east , SW south_west
planned UPP View Directional and with up
not checked STA
IMG
Count of Stages for building
Count of Images for animation
not used FPS Frames per Second with Animation run
not required DUR Duration of the Animation based on Spritesheet

Building Graphics State

id technical
model
image
name
menu idle work unoccupied building fire ruin player
color
working
sound
notice
01
sumatran_port
LINK_BLENDER_FILE
Port
iMIN
iRES
iDIR
iUPP
IMG=20
FPS=10
DUR=2s
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Port
used as
placeholder
02
sumatran_headquarters
LINK_BLENDER_FILE
Headquarters
iMIN
iRES
iDIR
iUPP
IMG=20
FPS=10
DUR=2s
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Headquarters
used as
placeholder
03
sumatran_warehouse
LINK_BLENDER_FILE
Tribal Warehouse
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Warehouse
used as
placeholder
04
sumatran_guard_post
LINK_BLENDER_FILE
Guard Post
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
05
sumatran_sentry_small
LINK_BLENDER_FILE
Small Sentry
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
06
sumatran_sentry_big
LINK_BLENDER_FILE
Big Sentry
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
07
sumatran_watchtower
LINK_BLENDER_FILE
Watchtower
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
08
sumatran_fortified_tower
LINK_BLENDER_FILE
Fortified Tower
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
09
sumatran_fort
LINK_BLENDER_FILE
Fort
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
10
sumatran_stone_mine
LINK_BLENDER_FILE
Stone Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Granite Mine
used as
placeholder
11
sumatran_deep_stone_mine
LINK_BLENDER_FILE
Stone Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Granite Mine
used as
placeholder
12
sumatran_coal_mine
LINK_BLENDER_FILE
Coal Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Coal Mine
used as
placeholder
13
sumatran_iron_mine
LINK_BLENDER_FILE
Iron Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Iron Mine
used as
placeholder
14
sumatran_deep_iron_mine
LINK_BLENDER_FILE
Deep Iron Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Deep Iron Mine
used as
placeholder
15
sumatran_copper_gold_mine
LINK_BLENDER_FILE
Copper-Gold Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Gold Mine
used as
placeholder
16
sumatran_deep_copper_gold_mine
LINK_BLENDER_FILE
Deep Copper-Gold Mine
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=4
FPS=4
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Deep Gold Mine
used as
placeholder
17
sumatran_stonecutters_hut
LINK_BLENDER_FILE
Stonecutters Hut
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
18
sumatran_woodcutters_house
LINK_BLENDER_FILE
Woodcutters House
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
idle_0.5 image missing !
19
sumatran_palm_planters_hut
LINK_BLENDER_FILE
Palm Planters Hut
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
idle_0.5 image missing !
20
sumatran_jungle_preservers_hut
LINK_BLENDER_FILE
Jungle Preservers Hut
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
21
sumatran_leaves_gatherers_hut
LINK_BLENDER_FILE
Leaves Gatherers Hut
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
idle_0.5 image missing !
22
sumatran_hunters_tent
LINK_BLENDER_FILE
Hunters Tent
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
23
sumatran_hunters_house
LINK_BLENDER_FILE
Hunters House
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
24
sumatran_jungle_marsh
LINK_BLENDER_FILE
?Jungle Marsh
iMIN
iRES
iDIR
iUPP
IMG=33
FPS=14
DUR=2.35s
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
idle Animation
is not as
Spritesheet formated
- current in
Single Pictures
25
sumatran_water_carriers_hut
LINK_BLENDER_FILE
Water Carriers Hut
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
26
sumatran_scouts_dwelling
LINK_BLENDER_FILE
Scouts Dwelling
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
27
sumatran_thermal_springs
LINK_BLENDER_FILE
Thermal Springs
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Well
used as
placeholder
28
sumatran_basic_workshop
LINK_BLENDER_FILE
Basic Workshop
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=19
FPS=25
DUR=0.76s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Sawmill
used as
placeholder
29
sumatran_charcoal_kiln
LINK_BLENDER_FILE
Charcoal Kiln
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Charcoal Kiln
used as
placeholder
30
sumatran_furnace
LINK_BLENDER_FILE
Furnace
iMIN
iRES
iDIR
iUPP
IMG=10
FPS=10
DUR=1s
"work_iron"
wMIN
wRES
wDIR
wUPP
IMG=10
FPS=10
DUR=1s

"work_gold"
wMIN
wRES
wDIR
wUPP
IMG=10
FPS=10
DUR=1s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Friseans
Furnace
used as
placeholder
31
sumatran_coppersmiths_house
LINK_BLENDER_FILE
Coppersmiths House
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Toolsmithy
used as
placeholder
32
sumatran_workshop_tools
LINK_BLENDER_FILE
?Tools Workshop
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=20
FPS=10
DUR=2s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Metall Workshop
used as
placeholder
33
sumatran_armorsmithy
LINK_BLENDER_FILE
?Armorsmithy
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Armorsmithy
used as
placeholder
34
sumatran_workshop_weapons
LINK_BLENDER_FILE
?Weapons Workshop
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
IMG=20
FPS=10
DUR=2s
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Ax Workshop
used as
placeholder
35
sumatran_sewing_workshop
LINK_BLENDER_FILE
?Sewing Workshop
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
36
sumatran_reed_yard
LINK_BLENDER_FILE
?Reed Yard
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Reed Yard
used as
placeholder
37
sumatran_winery
LINK_BLENDER_FILE
?Winery
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
38
sumatran_cassava_kitchen
LINK_BLENDER_FILE
?Cassava Kitchen
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
39
sumatran_kitchen
LINK_BLENDER_FILE
?Kitchen
iMIN
iRES
iDIR
iUPP
"working"
wMIN
wRES
wDIR
wUPP

"working_waste"
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
40
sumatran_ferry_yard
LINK_BLENDER_FILE
?Ferry Yard
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Ferry Yard
used as
placeholder
41
sumatran_ship_yard
LINK_BLENDER_FILE
?Shipyard
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4 (3)
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Atlanteans
Shipyard
used as
placeholder
42
sumatran_tribal_gathering
LINK_BLENDER_FILE
?Tribal Gathering
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
idle_4
image missing !
43
sumatran_cassava_fields
LINK_BLENDER_FILE
?Cassava Fields
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
44
sumatran_cassava_plantation
LINK_BLENDER_FILE
?Cassava Plantation
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
45
sumatran_chickens_farm
LINK_BLENDER_FILE
?Chickens Farm
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
46
sumatran_weaving_mill
LINK_BLENDER_FILE
?Weaving Mill
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP

(work)
idle_0.5 +
unoccupied_0.5
images missing !
47
sumatran_training_camp
LINK_BLENDER_FILE
?Training Camp
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Training Camp
used as
placeholder
48
sumatran_hunting_camp
LINK_BLENDER_FILE
?Hunting Camp
iMIN
iRES
iDIR
iUPP
wMIN
wRES
wDIR
wUPP
uMIN
uRES
uDIR
uUPP
bMIN
bRES
bDIR
bUPP
STA=4
fMIN
fRES
fDIR
fUPP
rMIN
rRES
rDIR
rUPP
Barbarians
Battle Arena
used as
placeholder

Building Notice

(1) basename.png * (4) resolution * (6) directional * (2) up = 48 basename*.png's
30 FPS default =
30=1s , 60=2s, 90=3s, 120=4s, 150=5s

Workers Graphics State

id technical
model
image
name
menu idle walk walkload work fire
walk
fire
dead
exhaust
dead
fire
corpse
exhaust
corpse
player
color
notice
01
sumatran_
LINK_BLENDER_FILE

Worker Notice

None

Redirects

None

Tags

sumatrans, buildings, workers, graphics

Media Images

image name version date size
square_red.png 1 2024/12/17 24.24px
square_yellow.png 1 2024/12/17 24.24px
square_green.png 1 2024/12/17 24.24px
square_blue.png 1 2024/12/17 24.24px
square_white.png 1 2024/12/17 24.24px
square_gray.png 1 2024/12/17 24.24px
square_black.png 1 2024/12/17 24.24px
square_red_2.png 2 2024/12/17 16.16px
square_yellow_2.png 2 2024/12/17 16.16px
square_green_2.png 2 2024/12/17 16.16px
square_blue_2.png 2 2024/12/17 16.16px
square_white_2.png 2 2024/12/17 16.16px
square_gray_2.png 2 2024/12/17 16.16px
square_black_2.png 2 2024/12/17 16.16px